📄 accessibilityobject.cpp
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/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "AccessibilityObject.h"#include "AccessibilityRenderObject.h"#include "AXObjectCache.h"#include "CharacterNames.h"#include "FloatRect.h"#include "FocusController.h"#include "Frame.h"#include "FrameLoader.h"#include "LocalizedStrings.h"#include "NodeList.h"#include "NotImplemented.h"#include "Page.h"#include "RenderImage.h"#include "RenderListMarker.h"#include "RenderMenuList.h"#include "RenderTextControl.h"#include "RenderTheme.h"#include "RenderView.h"#include "RenderWidget.h"#include "SelectionController.h"#include "TextIterator.h"#include "htmlediting.h"#include "visible_units.h"#include <wtf/StdLibExtras.h>using namespace std;namespace WebCore {using namespace HTMLNames;AccessibilityObject::AccessibilityObject() : m_id(0) , m_haveChildren(false)#if PLATFORM(GTK) , m_wrapper(0)#endif{}AccessibilityObject::~AccessibilityObject(){ ASSERT(isDetached());}void AccessibilityObject::detach(){#if HAVE(ACCESSIBILITY) setWrapper(0);#endif }AccessibilityObject* AccessibilityObject::firstChild() const{ return 0;}AccessibilityObject* AccessibilityObject::lastChild() const{ return 0;}AccessibilityObject* AccessibilityObject::previousSibling() const{ return 0;}AccessibilityObject* AccessibilityObject::nextSibling() const{ return 0;}AccessibilityObject* AccessibilityObject::parentObject() const{ return 0;}AccessibilityObject* AccessibilityObject::parentObjectUnignored() const{ AccessibilityObject* parent; for (parent = parentObject(); parent && parent->accessibilityIsIgnored(); parent = parent->parentObject()) ; return parent;}AccessibilityObject* AccessibilityObject::parentObjectIfExists() const{ return 0;} int AccessibilityObject::layoutCount() const{ return 0;} String AccessibilityObject::text() const{ return String();} String AccessibilityObject::helpText() const{ return String(); }String AccessibilityObject::textUnderElement() const{ return String();}bool AccessibilityObject::isARIAInput(AccessibilityRole ariaRole){ return ariaRole == RadioButtonRole || ariaRole == CheckBoxRole || ariaRole == TextFieldRole;} bool AccessibilityObject::isARIAControl(AccessibilityRole ariaRole){ return isARIAInput(ariaRole) || ariaRole == TextAreaRole || ariaRole == ButtonRole || ariaRole == ComboBoxRole || ariaRole == SliderRole; } int AccessibilityObject::intValue() const{ return 0;}String AccessibilityObject::stringValue() const{ return String();}String AccessibilityObject::ariaAccessiblityName(const String&) const{ return String();}String AccessibilityObject::ariaLabeledByAttribute() const{ return String();}String AccessibilityObject::title() const{ return String();}String AccessibilityObject::ariaDescribedByAttribute() const{ return String();}String AccessibilityObject::accessibilityDescription() const{ return String();}IntRect AccessibilityObject::boundingBoxRect() const{ return IntRect();}IntRect AccessibilityObject::elementRect() const{ return IntRect();}IntSize AccessibilityObject::size() const{ return IntSize();}IntPoint AccessibilityObject::clickPoint() const{ IntRect rect = elementRect(); return IntPoint(rect.x() + rect.width() / 2, rect.y() + rect.height() / 2);} void AccessibilityObject::linkedUIElements(AccessibilityChildrenVector&) const{ return;} AccessibilityObject* AccessibilityObject::titleUIElement() const{ return 0; }int AccessibilityObject::textLength() const{ return 0;}PassRefPtr<Range> AccessibilityObject::ariaSelectedTextDOMRange() const{ return 0;}String AccessibilityObject::selectedText() const{ return String();}const AtomicString& AccessibilityObject::accessKey() const{ return nullAtom;}VisibleSelection AccessibilityObject::selection() const{ return VisibleSelection();}PlainTextRange AccessibilityObject::selectedTextRange() const{ return PlainTextRange();}unsigned AccessibilityObject::selectionStart() const{ return selectedTextRange().start;}unsigned AccessibilityObject::selectionEnd() const{ return selectedTextRange().length;}void AccessibilityObject::setSelectedText(const String&){ // TODO: set selected text (ReplaceSelectionCommand). <rdar://problem/4712125> notImplemented();}void AccessibilityObject::setSelectedTextRange(const PlainTextRange&){}void AccessibilityObject::makeRangeVisible(const PlainTextRange&){ // TODO: make range visible (scrollRectToVisible). <rdar://problem/4712101> notImplemented();}KURL AccessibilityObject::url() const{ return KURL();}void AccessibilityObject::setFocused(bool){}void AccessibilityObject::setValue(const String&){}void AccessibilityObject::setSelected(bool){}bool AccessibilityObject::press() const{ Element* actionElem = actionElement(); if (!actionElem) return false; if (Frame* f = actionElem->document()->frame()) f->loader()->resetMultipleFormSubmissionProtection(); actionElem->accessKeyAction(true); return true;}AXObjectCache* AccessibilityObject::axObjectCache() const{ return 0;}Widget* AccessibilityObject::widget() const{ return 0;}Widget* AccessibilityObject::widgetForAttachmentView() const{ return 0;}Element* AccessibilityObject::anchorElement() const{ return 0; }Element* AccessibilityObject::actionElement() const{ return 0;}// This function is like a cross-platform version of - (WebCoreTextMarkerRange*)textMarkerRange. It returns// a Range that we can convert to a WebCoreRange in the Obj-C fileVisiblePositionRange AccessibilityObject::visiblePositionRange() const{ return VisiblePositionRange();}VisiblePositionRange AccessibilityObject::visiblePositionRangeForLine(unsigned) const{ return VisiblePositionRange();}VisiblePosition AccessibilityObject::visiblePositionForIndex(int) const{ return VisiblePosition();} int AccessibilityObject::indexForVisiblePosition(const VisiblePosition&) const{ return 0;
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