keyframeanimation.h

来自「linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自Web」· C头文件 代码 · 共 99 行

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/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1.  Redistributions of source code must retain the above copyright *     notice, this list of conditions and the following disclaimer.  * 2.  Redistributions in binary form must reproduce the above copyright *     notice, this list of conditions and the following disclaimer in the *     documentation and/or other materials provided with the distribution.  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of *     its contributors may be used to endorse or promote products derived *     from this software without specific prior written permission.  * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef KeyframeAnimation_h#define KeyframeAnimation_h#include "AnimationBase.h"#include "Document.h"#include "KeyframeList.h"#include "RenderStyle.h"namespace WebCore {// A KeyframeAnimation tracks the state of an explicit animation// for a single RenderObject.class KeyframeAnimation : public AnimationBase {public:    static PassRefPtr<KeyframeAnimation> create(const Animation* animation, RenderObject* renderer, int index, CompositeAnimation* compositeAnimation, RenderStyle* unanimatedStyle)    {        return adoptRef(new KeyframeAnimation(animation, renderer, index, compositeAnimation, unanimatedStyle));    };        virtual void animate(CompositeAnimation*, RenderObject*, const RenderStyle* currentStyle, const RenderStyle* targetStyle, RefPtr<RenderStyle>& animatedStyle);    virtual void getAnimatedStyle(RefPtr<RenderStyle>& animatedStyle);    const AtomicString& name() const { return m_keyframes.animationName(); }    int index() const { return m_index; }    void setIndex(int i) { m_index = i; }    bool hasAnimationForProperty(int property) const;        void setUnanimatedStyle(PassRefPtr<RenderStyle> style) { m_unanimatedStyle = style; }    RenderStyle* unanimatedStyle() const { return m_unanimatedStyle.get(); }    virtual double willNeedService();protected:    virtual void onAnimationStart(double elapsedTime);    virtual void onAnimationIteration(double elapsedTime);    virtual void onAnimationEnd(double elapsedTime);    virtual bool startAnimation(double beginTime);    virtual void endAnimation(bool reset);    virtual void overrideAnimations();    virtual void resumeOverriddenAnimations();    bool shouldSendEventForListener(Document::ListenerType inListenerType) const;    bool sendAnimationEvent(const AtomicString&, double elapsedTime);    virtual bool affectsProperty(int) const;    void validateTransformFunctionList();private:    KeyframeAnimation(const Animation* animation, RenderObject*, int index, CompositeAnimation*, RenderStyle* unanimatedStyle);    virtual ~KeyframeAnimation();        // Get the styles surrounding the current animation time and the progress between them    void getKeyframeAnimationInterval(const RenderStyle*& fromStyle, const RenderStyle*& toStyle, double& progress) const;    // The keyframes that we are blending.    KeyframeList m_keyframes;    // The order in which this animation appears in the animation-name style.    int m_index;    // The style just before we started animation    RefPtr<RenderStyle> m_unanimatedStyle;};} // namespace WebCore#endif // KeyframeAnimation_h

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