animationcontroller.h

来自「linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自Web」· C头文件 代码 · 共 81 行

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/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1.  Redistributions of source code must retain the above copyright *     notice, this list of conditions and the following disclaimer.  * 2.  Redistributions in binary form must reproduce the above copyright *     notice, this list of conditions and the following disclaimer in the *     documentation and/or other materials provided with the distribution.  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of *     its contributors may be used to endorse or promote products derived *     from this software without specific prior written permission.  * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef AnimationController_h#define AnimationController_h#include "CSSPropertyNames.h"#include <wtf/Forward.h>namespace WebCore {class AnimationBase;class AnimationControllerPrivate;class AtomicString;class Document;class Element;class Frame;class Node;class RenderObject;class RenderStyle;class String;class AnimationController {public:    AnimationController(Frame*);    ~AnimationController();    void cancelAnimations(RenderObject*);    PassRefPtr<RenderStyle> updateAnimations(RenderObject*, RenderStyle* newStyle);    PassRefPtr<RenderStyle> getAnimatedStyleForRenderer(RenderObject*);    // This is called when an accelerated animation or transition has actually started to animate.    void notifyAnimationStarted(RenderObject*, double startTime);    bool pauseAnimationAtTime(RenderObject*, const String& name, double t); // To be used only for testing    bool pauseTransitionAtTime(RenderObject*, const String& property, double t); // To be used only for testing    unsigned numberOfActiveAnimations() const; // To be used only for testing        bool isAnimatingPropertyOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow = true) const;    void suspendAnimations(Document*);    void resumeAnimations(Document*);    void beginAnimationUpdate();    void endAnimationUpdate();        static bool supportsAcceleratedAnimationOfProperty(CSSPropertyID);private:    AnimationControllerPrivate* m_data;};} // namespace WebCore#endif // AnimationController_h

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