page.cpp
来自「linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自Web」· C++ 代码 · 共 653 行 · 第 1/2 页
CPP
653 行
/* * Copyright (C) 2006, 2007, 2008 Apple Inc. All Rights Reserved. * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */#include "config.h"#include "Page.h"#include "Chrome.h"#include "ChromeClient.h"#include "ContextMenuClient.h"#include "ContextMenuController.h"#include "CSSStyleSelector.h"#include "EditorClient.h"#include "DOMWindow.h"#include "DragController.h"#include "EventNames.h"#include "FileSystem.h"#include "FocusController.h"#include "Frame.h"#include "FrameLoader.h"#include "FrameTree.h"#include "FrameView.h"#include "HistoryItem.h"#include "InspectorController.h"#include "Logging.h"#include "NetworkStateNotifier.h"#include "Navigator.h"#include "PageGroup.h"#include "PluginData.h"#include "ProgressTracker.h"#include "RenderWidget.h"#include "SelectionController.h"#include "Settings.h"#include "StringHash.h"#include "TextResourceDecoder.h"#include "Widget.h"#include "ScriptController.h"#include <wtf/HashMap.h>#include <wtf/RefCountedLeakCounter.h>#include <wtf/StdLibExtras.h>#if ENABLE(DOM_STORAGE)#include "LocalStorage.h"#include "SessionStorage.h"#include "StorageArea.h"#endif#if ENABLE(JAVASCRIPT_DEBUGGER)#include "JavaScriptDebugServer.h"#endif#if ENABLE(WML)#include "WMLPageState.h"#endifnamespace WebCore {static HashSet<Page*>* allPages;#ifndef NDEBUGstatic WTF::RefCountedLeakCounter pageCounter("Page");#endifstatic void networkStateChanged(){ Vector<RefPtr<Frame> > frames; // Get all the frames of all the pages in all the page groups HashSet<Page*>::iterator end = allPages->end(); for (HashSet<Page*>::iterator it = allPages->begin(); it != end; ++it) { for (Frame* frame = (*it)->mainFrame(); frame; frame = frame->tree()->traverseNext()) frames.append(frame); } AtomicString eventName = networkStateNotifier().onLine() ? eventNames().onlineEvent : eventNames().offlineEvent; for (unsigned i = 0; i < frames.size(); i++) { Document* document = frames[i]->document(); // If the document does not have a body the event should be dispatched to the document Node* eventTarget = document->body(); if (!eventTarget) eventTarget = document; eventTarget->dispatchEventForType(eventName, false, false); }}Page::Page(ChromeClient* chromeClient, ContextMenuClient* contextMenuClient, EditorClient* editorClient, DragClient* dragClient, InspectorClient* inspectorClient) : m_chrome(new Chrome(this, chromeClient)) , m_dragCaretController(new SelectionController(0, true)) , m_dragController(new DragController(this, dragClient)) , m_focusController(new FocusController(this)) , m_contextMenuController(new ContextMenuController(this, contextMenuClient)) , m_inspectorController(InspectorController::create(this, inspectorClient)) , m_settings(new Settings(this)) , m_progress(new ProgressTracker) , m_backForwardList(BackForwardList::create(this)) , m_editorClient(editorClient) , m_frameCount(0) , m_tabKeyCyclesThroughElements(true) , m_defersLoading(false) , m_inLowQualityInterpolationMode(false) , m_cookieEnabled(true) , m_areMemoryCacheClientCallsEnabled(true) , m_mediaVolume(1) , m_javaScriptURLsAreAllowed(true) , m_parentInspectorController(0) , m_didLoadUserStyleSheet(false) , m_userStyleSheetModificationTime(0) , m_group(0) , m_debugger(0) , m_pendingUnloadEventCount(0) , m_pendingBeforeUnloadEventCount(0) , m_customHTMLTokenizerTimeDelay(-1) , m_customHTMLTokenizerChunkSize(-1){ if (!allPages) { allPages = new HashSet<Page*>; networkStateNotifier().setNetworkStateChangedFunction(networkStateChanged); } ASSERT(!allPages->contains(this)); allPages->add(this);#if ENABLE(JAVASCRIPT_DEBUGGER) JavaScriptDebugServer::shared().pageCreated(this);#endif#ifndef NDEBUG pageCounter.increment();#endif}Page::~Page(){ m_mainFrame->setView(0); setGroupName(String()); allPages->remove(this); for (Frame* frame = mainFrame(); frame; frame = frame->tree()->traverseNext()) frame->pageDestroyed(); m_editorClient->pageDestroyed(); if (m_parentInspectorController) m_parentInspectorController->pageDestroyed(); m_inspectorController->inspectedPageDestroyed(); m_backForwardList->close();#ifndef NDEBUG pageCounter.decrement(); // Cancel keepAlive timers, to ensure we release all Frames before exiting. // It's safe to do this because we prohibit closing a Page while JavaScript // is executing. Frame::cancelAllKeepAlive();#endif}void Page::setMainFrame(PassRefPtr<Frame> mainFrame){ ASSERT(!m_mainFrame); // Should only be called during initialization m_mainFrame = mainFrame;}BackForwardList* Page::backForwardList(){ return m_backForwardList.get();}bool Page::goBack(){ HistoryItem* item = m_backForwardList->backItem(); if (item) { goToItem(item, FrameLoadTypeBack); return true; } return false;}bool Page::goForward(){ HistoryItem* item = m_backForwardList->forwardItem(); if (item) { goToItem(item, FrameLoadTypeForward); return true; } return false;}void Page::goToItem(HistoryItem* item, FrameLoadType type){ // Abort any current load if we're going to a history item m_mainFrame->loader()->stopAllLoaders(); m_mainFrame->loader()->goToItem(item, type);}void Page::setGlobalHistoryItem(HistoryItem* item){ m_globalHistoryItem = item;}void Page::setGroupName(const String& name){ if (m_group && !m_group->name().isEmpty()) { ASSERT(m_group != m_singlePageGroup.get()); ASSERT(!m_singlePageGroup); m_group->removePage(this); } if (name.isEmpty()) m_group = m_singlePageGroup.get(); else { m_singlePageGroup.clear(); m_group = PageGroup::pageGroup(name); m_group->addPage(this); }}const String& Page::groupName() const{ DEFINE_STATIC_LOCAL(String, nullString, ()); return m_group ? m_group->name() : nullString;}void Page::initGroup(){ ASSERT(!m_singlePageGroup); ASSERT(!m_group); m_singlePageGroup.set(new PageGroup(this)); m_group = m_singlePageGroup.get();}void Page::setNeedsReapplyStyles(){ if (!allPages) return; HashSet<Page*>::iterator end = allPages->end(); for (HashSet<Page*>::iterator it = allPages->begin(); it != end; ++it) for (Frame* frame = (*it)->mainFrame(); frame; frame = frame->tree()->traverseNext()) frame->setNeedsReapplyStyles();}void Page::refreshPlugins(bool reload){ if (!allPages) return; PluginData::refresh(); Vector<RefPtr<Frame> > framesNeedingReload; HashSet<Page*>::iterator end = allPages->end(); for (HashSet<Page*>::iterator it = allPages->begin(); it != end; ++it) { (*it)->m_pluginData = 0; if (reload) { for (Frame* frame = (*it)->mainFrame(); frame; frame = frame->tree()->traverseNext()) { if (frame->loader()->containsPlugins()) framesNeedingReload.append(frame); } } } for (size_t i = 0; i < framesNeedingReload.size(); ++i) framesNeedingReload[i]->loader()->reload();}PluginData* Page::pluginData() const{ if (!settings()->arePluginsEnabled()) return 0; if (!m_pluginData) m_pluginData = PluginData::create(this); return m_pluginData.get();}static Frame* incrementFrame(Frame* curr, bool forward, bool wrapFlag){ return forward ? curr->tree()->traverseNextWithWrap(wrapFlag) : curr->tree()->traversePreviousWithWrap(wrapFlag);}bool Page::findString(const String& target, TextCaseSensitivity caseSensitivity, FindDirection direction, bool shouldWrap){ if (target.isEmpty() || !mainFrame()) return false; Frame* frame = focusController()->focusedOrMainFrame(); Frame* startFrame = frame; do { if (frame->findString(target, direction == FindDirectionForward, caseSensitivity == TextCaseSensitive, false, true)) { if (frame != startFrame) startFrame->selection()->clear(); focusController()->setFocusedFrame(frame); return true; } frame = incrementFrame(frame, direction == FindDirectionForward, shouldWrap); } while (frame && frame != startFrame); // Search contents of startFrame, on the other side of the selection that we did earlier. // We cheat a bit and just research with wrap on if (shouldWrap && !startFrame->selection()->isNone()) { bool found = startFrame->findString(target, direction == FindDirectionForward, caseSensitivity == TextCaseSensitive, true, true); focusController()->setFocusedFrame(frame); return found;
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