📄 textresourcedecoder.h
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/* Copyright (C) 1999 Lars Knoll (knoll@mpi-hd.mpg.de) Copyright (C) 2006 Alexey Proskuryakov (ap@nypop.com) Copyright (C) 2006, 2008 Apple Inc. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#ifndef TextResourceDecoder_h#define TextResourceDecoder_h#include "TextDecoder.h"namespace WebCore {class TextResourceDecoder : public RefCounted<TextResourceDecoder> {public: enum EncodingSource { DefaultEncoding, AutoDetectedEncoding, EncodingFromXMLHeader, EncodingFromMetaTag, EncodingFromCSSCharset, EncodingFromHTTPHeader, UserChosenEncoding }; static PassRefPtr<TextResourceDecoder> create(const String& mimeType, const TextEncoding& defaultEncoding = TextEncoding()) { return adoptRef(new TextResourceDecoder(mimeType, defaultEncoding)); } ~TextResourceDecoder(); void setEncoding(const TextEncoding&, EncodingSource); const TextEncoding& encoding() const { return m_decoder.encoding(); } String decode(const char* data, size_t length); String flush(); void useLenientXMLDecoding() { m_useLenientXMLDecoding = true; } bool sawError() const { return m_sawError; }private: TextResourceDecoder(const String& mimeType, const TextEncoding& defaultEncoding); enum ContentType { PlainText, HTML, XML, CSS }; // PlainText is equivalent to directly using TextDecoder. static ContentType determineContentType(const String& mimeType); static const TextEncoding& defaultEncoding(ContentType, const TextEncoding& defaultEncoding); void checkForBOM(const char*, size_t); bool checkForCSSCharset(const char*, size_t, bool& movedDataToBuffer); bool checkForHeadCharset(const char*, size_t, bool& movedDataToBuffer); void detectJapaneseEncoding(const char*, size_t); ContentType m_contentType; TextDecoder m_decoder; EncodingSource m_source; Vector<char> m_buffer; bool m_checkedForBOM; bool m_checkedForCSSCharset; bool m_checkedForHeadCharset; bool m_useLenientXMLDecoding; // Don't stop on XML decoding errors. bool m_sawError;};}#endif
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