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📄 workerthreadableloader.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * *     * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *     * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. *     * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef WorkerThreadableLoader_h#define WorkerThreadableLoader_h#if ENABLE(WORKERS)#include "PlatformString.h"#include "ThreadableLoader.h"#include "ThreadableLoaderClient.h"#include "ThreadableLoaderClientWrapper.h"#include <memory>#include <wtf/PassRefPtr.h>#include <wtf/RefCounted.h>#include <wtf/RefPtr.h>#include <wtf/Threading.h>namespace WebCore {    class ResourceError;    struct ResourceRequest;    class WorkerContext;    class WorkerMessagingProxy;    struct CrossThreadResourceResponseData;    struct CrossThreadResourceRequestData;    class WorkerThreadableLoader : public RefCounted<WorkerThreadableLoader>, public ThreadableLoader {    public:        static void loadResourceSynchronously(WorkerContext*, const ResourceRequest&, ThreadableLoaderClient&);        static PassRefPtr<WorkerThreadableLoader> create(WorkerContext* workerContext, ThreadableLoaderClient* client, const String& taskMode, const ResourceRequest& request, LoadCallbacks callbacksSetting, ContentSniff contentSniff)        {            return adoptRef(new WorkerThreadableLoader(workerContext, client, taskMode, request, callbacksSetting, contentSniff));        }        ~WorkerThreadableLoader();        virtual void cancel();        bool done() const { return m_workerClientWrapper->done(); }        using RefCounted<WorkerThreadableLoader>::ref;        using RefCounted<WorkerThreadableLoader>::deref;    protected:        virtual void refThreadableLoader() { ref(); }        virtual void derefThreadableLoader() { deref(); }    private:        // Creates a loader on the main thread and bridges communication between        // the main thread and the worker context's thread where WorkerThreadableLoader runs.        //        // Regarding the bridge and lifetimes of items used in callbacks, there are a few cases:        //        // all cases. All tasks posted from the worker context's thread are ok because        //    the last task posted always is "mainThreadDestroy", so MainThreadBridge is        //    around for all tasks that use it on the mian thread.        //        // case 1. worker.terminate is called.        //    In this case, no more tasks are posted from the worker object's thread to the worker        //    context's thread -- WorkerMessagingProxy enforces this.        //        // case 2. xhr gets aborted and the worker context continues running.        //    The ThreadableLoaderClientWrapper has the underlying client cleared, so no more calls        //    go through it.  All tasks posted from the worker object's thread to the worker context's        //    thread do "ThreadableLoaderClientWrapper::ref" (automatically inside of the cross thread copy        //    done in createCallbackTask), so the ThreadableLoaderClientWrapper instance is there until all        //    tasks are executed.        class MainThreadBridge : ThreadableLoaderClient {        public:            // All executed on the worker context's thread.            MainThreadBridge(PassRefPtr<ThreadableLoaderClientWrapper>, WorkerMessagingProxy&, const String& taskMode, const ResourceRequest&, LoadCallbacks, ContentSniff);            void cancel();            void destroy();        private:            // Executed on the worker context's thread.            void clearClientWrapper();            // All executed on the main thread.            static void mainThreadDestroy(ScriptExecutionContext*, MainThreadBridge*);            ~MainThreadBridge();            static void mainThreadCreateLoader(ScriptExecutionContext*, MainThreadBridge*, std::auto_ptr<CrossThreadResourceRequestData>, LoadCallbacks, ContentSniff);            static void mainThreadCancel(ScriptExecutionContext*, MainThreadBridge*);            virtual void didSendData(unsigned long long bytesSent, unsigned long long totalBytesToBeSent);            virtual void didReceiveResponse(const ResourceResponse&);            virtual void didReceiveData(const char*, int lengthReceived);            virtual void didFinishLoading(unsigned long identifier);            virtual void didFail(const ResourceError&);            virtual void didFailRedirectCheck();            virtual void didReceiveAuthenticationCancellation(const ResourceResponse&);            // Only to be used on the main thread.            RefPtr<ThreadableLoader> m_mainThreadLoader;            // ThreadableLoaderClientWrapper is to be used on the worker context thread.            // The ref counting is done on either thread.            RefPtr<ThreadSafeShared<ThreadableLoaderClientWrapper> > m_workerClientWrapper;            // May be used on either thread.            WorkerMessagingProxy& m_messagingProxy;            // For use on the main thread.            String m_taskMode;        };        WorkerThreadableLoader(WorkerContext*, ThreadableLoaderClient*, const String& taskMode, const ResourceRequest&, LoadCallbacks, ContentSniff);        RefPtr<WorkerContext> m_workerContext;        RefPtr<ThreadableLoaderClientWrapper> m_workerClientWrapper;        MainThreadBridge& m_bridge;    };} // namespace WebCore#endif // ENABLE(WORKERS)#endif // WorkerThreadableLoader_h

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