📄 colorcg.cpp
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/* * Copyright (C) 2003, 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "Color.h"#if PLATFORM(CG)#include <wtf/Assertions.h>#include <ApplicationServices/ApplicationServices.h>namespace WebCore {Color::Color(CGColorRef color){ if (!color) { m_color = 0; m_valid = false; return; } size_t numComponents = CGColorGetNumberOfComponents(color); const CGFloat* components = CGColorGetComponents(color); float r = 0; float g = 0; float b = 0; float a = 0; switch (numComponents) { case 2: r = g = b = components[0]; a = components[1]; break; case 4: r = components[0]; g = components[1]; b = components[2]; a = components[3]; break; default: ASSERT_NOT_REACHED(); } m_color = makeRGBA(r * 255, g * 255, b * 255, a * 255);}#if PLATFORM(WIN_OS)CGColorRef createCGColor(const Color& c){ CGColorRef color = NULL; CMProfileRef prof = NULL; CMGetSystemProfile(&prof); CGColorSpaceRef rgbSpace = CGColorSpaceCreateWithPlatformColorSpace(prof); if (rgbSpace != NULL) { float components[4] = {c.red() / 255.0f, c.green() / 255.0f, c.blue() / 255.0f, c.alpha() / 255.0f}; color = CGColorCreate(rgbSpace, components); CGColorSpaceRelease(rgbSpace); } CMCloseProfile(prof); return color;}#endif // PLATFORM(WIN_OS)}#endif // PLATFORM(CG)
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