📄 imagesourcecg.cpp
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/* * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "ImageSource.h"#if PLATFORM(CG)#include "ImageSourceCG.h"#include "IntSize.h"#include "MIMETypeRegistry.h"#include "SharedBuffer.h"#include <ApplicationServices/ApplicationServices.h>namespace WebCore {static const CFStringRef kCGImageSourceShouldPreferRGB32 = CFSTR("kCGImageSourceShouldPreferRGB32");ImageSource::ImageSource() : m_decoder(0){}ImageSource::~ImageSource(){ clear(true);}void ImageSource::clear(bool, size_t, SharedBuffer* data, bool allDataReceived){ // We always destroy the decoder, because there is no API to get it to // selectively release some of the frames it's holding, and if we don't // release any of them, we use too much memory on large images. if (m_decoder) { CFRelease(m_decoder); m_decoder = 0; } if (data) setData(data, allDataReceived);}static CFDictionaryRef imageSourceOptions(){ static CFDictionaryRef options; if (!options) { const void* keys[2] = { kCGImageSourceShouldCache, kCGImageSourceShouldPreferRGB32 }; const void* values[2] = { kCFBooleanTrue, kCFBooleanTrue }; options = CFDictionaryCreate(NULL, keys, values, 2, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); } return options;}bool ImageSource::initialized() const{ return m_decoder;}void ImageSource::setData(SharedBuffer* data, bool allDataReceived){ if (!m_decoder) m_decoder = CGImageSourceCreateIncremental(NULL);#if PLATFORM(MAC) // On Mac the NSData inside the SharedBuffer can be secretly appended to without the SharedBuffer's knowledge. We use SharedBuffer's ability // to wrap itself inside CFData to get around this, ensuring that ImageIO is really looking at the SharedBuffer. CFDataRef cfData = data->createCFData();#else // If no NSData is available, then we know SharedBuffer will always just be a vector. That means no secret changes can occur to it behind the // scenes. We use CFDataCreateWithBytesNoCopy in that case. CFDataRef cfData = CFDataCreateWithBytesNoCopy(0, reinterpret_cast<const UInt8*>(data->data()), data->size(), kCFAllocatorNull);#endif CGImageSourceUpdateData(m_decoder, cfData, allDataReceived); CFRelease(cfData);}String ImageSource::filenameExtension() const{ if (!m_decoder) return String(); CFStringRef imageSourceType = CGImageSourceGetType(m_decoder); return WebCore::preferredExtensionForImageSourceType(imageSourceType);}bool ImageSource::isSizeAvailable(){ bool result = false; CGImageSourceStatus imageSourceStatus = CGImageSourceGetStatus(m_decoder); // Ragnaros yells: TOO SOON! You have awakened me TOO SOON, Executus! if (imageSourceStatus >= kCGImageStatusIncomplete) { CFDictionaryRef image0Properties = CGImageSourceCopyPropertiesAtIndex(m_decoder, 0, imageSourceOptions()); if (image0Properties) { CFNumberRef widthNumber = (CFNumberRef)CFDictionaryGetValue(image0Properties, kCGImagePropertyPixelWidth); CFNumberRef heightNumber = (CFNumberRef)CFDictionaryGetValue(image0Properties, kCGImagePropertyPixelHeight); result = widthNumber && heightNumber; CFRelease(image0Properties); } } return result;}IntSize ImageSource::frameSizeAtIndex(size_t index) const{ IntSize result; CFDictionaryRef properties = CGImageSourceCopyPropertiesAtIndex(m_decoder, index, imageSourceOptions()); if (properties) { int w = 0, h = 0; CFNumberRef num = (CFNumberRef)CFDictionaryGetValue(properties, kCGImagePropertyPixelWidth); if (num) CFNumberGetValue(num, kCFNumberIntType, &w); num = (CFNumberRef)CFDictionaryGetValue(properties, kCGImagePropertyPixelHeight); if (num) CFNumberGetValue(num, kCFNumberIntType, &h); result = IntSize(w, h); CFRelease(properties); } return result;}IntSize ImageSource::size() const{ return frameSizeAtIndex(0);}int ImageSource::repetitionCount(){ int result = cAnimationLoopOnce; // No property means loop once. if (!initialized()) return result; // A property with value 0 means loop forever. CFDictionaryRef properties = CGImageSourceCopyProperties(m_decoder, imageSourceOptions()); if (properties) { CFDictionaryRef gifProperties = (CFDictionaryRef)CFDictionaryGetValue(properties, kCGImagePropertyGIFDictionary); if (gifProperties) { CFNumberRef num = (CFNumberRef)CFDictionaryGetValue(gifProperties, kCGImagePropertyGIFLoopCount); if (num) CFNumberGetValue(num, kCFNumberIntType, &result); } else result = cAnimationNone; // Turns out we're not a GIF after all, so we don't animate. CFRelease(properties); } return result;}size_t ImageSource::frameCount() const{ return m_decoder ? CGImageSourceGetCount(m_decoder) : 0;}CGImageRef ImageSource::createFrameAtIndex(size_t index){ if (!initialized()) return 0; CGImageRef image = CGImageSourceCreateImageAtIndex(m_decoder, index, imageSourceOptions()); CFStringRef imageUTI = CGImageSourceGetType(m_decoder); static const CFStringRef xbmUTI = CFSTR("public.xbitmap-image"); if (!imageUTI || !CFEqual(imageUTI, xbmUTI)) return image; // If it is an xbm image, mask out all the white areas to render them transparent. const CGFloat maskingColors[6] = {255, 255, 255, 255, 255, 255}; CGImageRef maskedImage = CGImageCreateWithMaskingColors(image, maskingColors); if (!maskedImage) return image; CGImageRelease(image); return maskedImage; }bool ImageSource::frameIsCompleteAtIndex(size_t index){ return CGImageSourceGetStatusAtIndex(m_decoder, index) == kCGImageStatusComplete;}float ImageSource::frameDurationAtIndex(size_t index){ if (!initialized()) return 0; float duration = 0; CFDictionaryRef properties = CGImageSourceCopyPropertiesAtIndex(m_decoder, index, imageSourceOptions()); if (properties) { CFDictionaryRef typeProperties = (CFDictionaryRef)CFDictionaryGetValue(properties, kCGImagePropertyGIFDictionary); if (typeProperties) { CFNumberRef num = (CFNumberRef)CFDictionaryGetValue(typeProperties, kCGImagePropertyGIFDelayTime); if (num) CFNumberGetValue(num, kCFNumberFloatType, &duration); } CFRelease(properties); } // Many annoying ads specify a 0 duration to make an image flash as quickly as possible. // We follow WinIE's behavior and use a duration of 100 ms for any frames that specify // a duration of <= 50 ms. See <http://bugs.webkit.org/show_bug.cgi?id=14413> or Radar 4051389 for more. if (duration < 0.051f) return 0.100f; return duration;}bool ImageSource::frameHasAlphaAtIndex(size_t){ // Might be interesting to do this optimization on Mac some day, but for now we're just using this // for the Cairo source, since it uses our decoders, and our decoders can answer this question. // FIXME: Could return false for JPEG and other non-transparent image formats. // FIXME: Could maybe return false for a GIF Frame if we have enough info in the GIF properties dictionary // to determine whether or not a transparent color was defined. return true;}}#endif // PLATFORM(CG)
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