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📄 patterncg.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc.  All rights reserved. * Copyright (C) 2008 Eric Seidel <eric@webkit.org> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#include "config.h"#include "Pattern.h"#include "TransformationMatrix.h"#include "GraphicsContext.h"#include <ApplicationServices/ApplicationServices.h>namespace WebCore {static void patternCallback(void* info, CGContextRef context){    CGImageRef platformImage = static_cast<Image*>(info)->getCGImageRef();    if (!platformImage)        return;    CGRect rect = GraphicsContext(context).roundToDevicePixels(        FloatRect(0, 0, CGImageGetWidth(platformImage), CGImageGetHeight(platformImage)));    CGContextDrawImage(context, rect, platformImage);}static void patternReleaseCallback(void* info){    static_cast<Image*>(info)->deref();}CGPatternRef Pattern::createPlatformPattern(const TransformationMatrix& userSpaceTransformation) const{    IntRect tileRect = tileImage()->rect();    TransformationMatrix patternTransform = m_patternSpaceTransformation;    patternTransform.multiply(userSpaceTransformation);    patternTransform.scaleNonUniform(1, -1);    patternTransform.translate(0, -tileRect.height());    // If FLT_MAX should also be used for xStep or yStep, nothing is rendered. Using fractions of FLT_MAX also    // result in nothing being rendered.    // INT_MAX is almost correct, but there seems to be some number wrapping occuring making the fill    // pattern is not filled correctly.     // So, just pick a really large number that works.     float xStep = m_repeatX ? tileRect.width() : (100000000.0f);    float yStep = m_repeatY ? tileRect.height() : (100000000.0f);    // The pattern will release the tile when it's done rendering in patternReleaseCallback    tileImage()->ref();    const CGPatternCallbacks patternCallbacks = { 0, patternCallback, patternReleaseCallback };    return CGPatternCreate(tileImage(), tileRect, patternTransform, xStep, yStep,        kCGPatternTilingConstantSpacing, TRUE, &patternCallbacks);}}

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