📄 image.h
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/* * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef Image_h#define Image_h#include "Color.h"#include "GraphicsTypes.h"#include "ImageSource.h"#include "IntRect.h"#include <wtf/RefPtr.h>#include <wtf/PassRefPtr.h>#include "SharedBuffer.h"#if PLATFORM(MAC)#ifdef __OBJC__@class NSImage;#elseclass NSImage;#endif#endif#if PLATFORM(CG)struct CGContext;#endif#if PLATFORM(WIN)typedef struct tagSIZE SIZE;typedef SIZE* LPSIZE;typedef struct HBITMAP__ *HBITMAP;#endif#if PLATFORM(SKIA)class NativeImageSkia;#endif#if PLATFORM(QT)#include <QPixmap>#endifnamespace WebCore {class TransformationMatrix;class FloatPoint;class FloatRect;class FloatSize;class GraphicsContext;class SharedBuffer;class String;// This class gets notified when an image creates or destroys decoded frames and when it advances animation frames.class ImageObserver;class Image : public RefCounted<Image> { friend class GeneratedImage; friend class GraphicsContext;public: virtual ~Image(); static PassRefPtr<Image> create(ImageObserver* = 0); static PassRefPtr<Image> loadPlatformResource(const char* name); static bool supportsType(const String&); virtual bool isBitmapImage() const { return false; } // Derived classes should override this if they can assure that // the image contains only resources from its own security origin. virtual bool hasSingleSecurityOrigin() const { return false; } static Image* nullImage(); bool isNull() const { return size().isEmpty(); } // These are only used for SVGImage right now virtual void setContainerSize(const IntSize&) { } virtual bool usesContainerSize() const { return false; } virtual bool hasRelativeWidth() const { return false; } virtual bool hasRelativeHeight() const { return false; } virtual IntSize size() const = 0; IntRect rect() const { return IntRect(IntPoint(), size()); } int width() const { return size().width(); } int height() const { return size().height(); } bool setData(PassRefPtr<SharedBuffer> data, bool allDataReceived); virtual bool dataChanged(bool /*allDataReceived*/) { return false; } virtual String filenameExtension() const { return String(); } // null string if unknown virtual void destroyDecodedData(bool destroyAll = true) = 0; virtual unsigned decodedSize() const = 0; SharedBuffer* data() { return m_data.get(); } // It may look unusual that there is no start animation call as public API. This is because // we start and stop animating lazily. Animation begins whenever someone draws the image. It will // automatically pause once all observers no longer want to render the image anywhere. virtual void stopAnimation() {} virtual void resetAnimation() {} // Typically the CachedImage that owns us. ImageObserver* imageObserver() const { return m_imageObserver; } enum TileRule { StretchTile, RoundTile, RepeatTile }; virtual NativeImagePtr nativeImageForCurrentFrame() { return 0; } #if PLATFORM(MAC) // Accessors for native image formats. virtual NSImage* getNSImage() { return 0; } virtual CFDataRef getTIFFRepresentation() { return 0; }#endif#if PLATFORM(CG) virtual CGImageRef getCGImageRef() { return 0; }#endif#if PLATFORM(WIN) virtual bool getHBITMAP(HBITMAP) { return false; } virtual bool getHBITMAPOfSize(HBITMAP, LPSIZE) { return false; }#endifprotected: Image(ImageObserver* = 0); static void fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op);#if PLATFORM(WIN) virtual void drawFrameMatchingSourceSize(GraphicsContext*, const FloatRect& dstRect, const IntSize& srcSize, CompositeOperator) { }#endif virtual void draw(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator) = 0; void drawTiled(GraphicsContext*, const FloatRect& dstRect, const FloatPoint& srcPoint, const FloatSize& tileSize, CompositeOperator); void drawTiled(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, TileRule hRule, TileRule vRule, CompositeOperator); // Supporting tiled drawing virtual bool mayFillWithSolidColor() { return false; } virtual Color solidColor() const { return Color(); } virtual void startAnimation(bool /*catchUpIfNecessary*/ = true) { } virtual void drawPattern(GraphicsContext*, const FloatRect& srcRect, const TransformationMatrix& patternTransform, const FloatPoint& phase, CompositeOperator, const FloatRect& destRect);#if PLATFORM(CG) // These are private to CG. Ideally they would be only in the .cpp file, but the callback requires access // to the private function nativeImageForCurrentFrame() static void drawPatternCallback(void* info, CGContext*);#endif protected: RefPtr<SharedBuffer> m_data; // The encoded raw data for the image. ImageObserver* m_imageObserver;};}#endif
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