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📄 nativeimageskia.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (c) 2008, Google Inc. All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: *  *     * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *     * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. *     * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. *  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef NativeImageSkia_h#define NativeImageSkia_h#include "SkBitmap.h"#include "IntSize.h"// This object is used as the "native image" in our port. When WebKit uses// "NativeImagePtr", it is a pointer to this type. It is an SkBitmap, but also// stores a cached resized image.class NativeImageSkia : public SkBitmap {public:    NativeImageSkia();    // Returns the number of bytes of image data. This includes the cached    // resized version if there is one.    int decodedSize() const;    // Sets the data complete flag. This is called by the image decoder when    // all data is complete, and used by us to know whether we can cache    // resized images.    void setDataComplete() { m_isDataComplete = true; }    // Returns true if the entire image has been decoded.    bool isDataComplete() const { return m_isDataComplete; }    // We can keep a resized version of the bitmap cached on this object.    // This function will return true if there is a cached version of the    // given image subset with the given dimensions.    bool hasResizedBitmap(int width, int height) const;    // This will return an existing resized image, or generate a new one of    // the specified size and store it in the cache. Subsetted images can not    // be cached unless the subset is the entire bitmap.    SkBitmap resizedBitmap(int width, int height) const;    // Returns true if the given resize operation should either resize the whole    // image and cache it, or resize just the part it needs and throw the result    // away.    //    // On the one hand, if only a small subset is desired, then we will waste a    // lot of time resampling the entire thing, so we only want to do exactly    // what's required. On the other hand, resampling the entire bitmap is    // better if we're going to be using it more than once (like a bitmap    // scrolling on and off the screen. Since we only cache when doing the    // entire thing, it's best to just do it up front.    bool shouldCacheResampling(int destWidth,                               int destHeight,                               int destSubsetWidth,                               int destSubsetHeight) const;private:    // Set to true when the data is complete. Before the entire image has    // loaded, we do not want to cache a resize.    bool m_isDataComplete;    // The cached bitmap. This will be empty() if there is no cached image.    mutable SkBitmap m_resizedImage;    // References how many times that the image size has been requested for    // the last size.    //    // Every time we get a request, if it matches the m_lastRequestSize, we'll    // increment the counter, and if not, we'll reset the counter and save the    // size.    //    // This allows us to see if many requests have been made for the same    // resized image, we know that we should probably cache it, even if all of    // those requests individually are small and would not otherwise be cached.    mutable WebCore::IntSize m_lastRequestSize;    mutable int m_resizeRequests;};#endif  // NativeImageSkia_h

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