📄 skiafontwin.h
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/* * Copyright (c) 2008, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef SkiaWinOutlineCache_h#define SkiaWinOutlineCache_h#include <windows.h>#include <usp10.h>class GraphicsContext;class SkPath;class SkPoint;class PlatformContextSkia;namespace WebCore {// FIXME: Rename file to SkiaWinOutlineCacheclass SkiaWinOutlineCache {public: static const SkPath* lookupOrCreatePathForGlyph(HDC, HFONT, WORD); // Removes any cached glyphs from the outline cache corresponding to the // given font handle. static void removePathsForFont(HFONT);private: SkiaWinOutlineCache();};// The functions below are used for more complex font drawing (effects such as// stroking and more complex transforms) than Windows supports directly. Since // Windows drawing is faster you should use windowsCanHandleTextDrawing first to // check if using Skia is required at all.// Note that the text will look different (no ClearType) so this should only be// used when necessary.//// When you call a Skia* text drawing function, various glyph outlines will be// cached. As a result, you should call SkiaWinOutlineCache::removePathsForFont// when the font is destroyed so that the cache does not outlive the font (since// the HFONTs are recycled).//// Remember that Skia's text drawing origin is the baseline, like WebKit, not// the top, like Windows.// Returns true if advanced font rendering is recommended.bool windowsCanHandleTextDrawing(GraphicsContext* context);// Note that the offsets parameter is optional. If not NULL it represents a// per glyph offset (such as returned by ScriptPlace Windows API function).//// Returns true of the text was drawn successfully. False indicates an error// from Windows.bool paintSkiaText(GraphicsContext* graphicsContext, HFONT hfont, int numGlyphs, const WORD* glyphs, const int* advances, const GOFFSET* offsets, const SkPoint* origin);} // namespace WebCore#endif // SkiaWinOutlineCache_h
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