📄 intpoint.h
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/* * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef IntPoint_h#define IntPoint_h#include "IntSize.h"#include <wtf/Platform.h>#if PLATFORM(CG)typedef struct CGPoint CGPoint;#endif#if PLATFORM(MAC)#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPEStypedef struct CGPoint NSPoint;#elsetypedef struct _NSPoint NSPoint;#endif#endif#if PLATFORM(WIN)typedef struct tagPOINT POINT;typedef struct tagPOINTS POINTS;#elif PLATFORM(QT)QT_BEGIN_NAMESPACEclass QPoint;QT_END_NAMESPACE#elif PLATFORM(GTK)typedef struct _GdkPoint GdkPoint;#endif#if PLATFORM(SYMBIAN)class TPoint;#endif#if PLATFORM(WX)class wxPoint;#endif#if PLATFORM(SKIA)struct SkPoint;struct SkIPoint;#endifnamespace WebCore {class IntPoint {public: IntPoint() : m_x(0), m_y(0) { } IntPoint(int x, int y) : m_x(x), m_y(y) { } int x() const { return m_x; } int y() const { return m_y; } void setX(int x) { m_x = x; } void setY(int y) { m_y = y; } void move(int dx, int dy) { m_x += dx; m_y += dy; } IntPoint expandedTo(const IntPoint& other) const { return IntPoint(m_x > other.m_x ? m_x : other.m_x, m_y > other.m_y ? m_y : other.m_y); } IntPoint shrunkTo(const IntPoint& other) const { return IntPoint(m_x < other.m_x ? m_x : other.m_x, m_y < other.m_y ? m_y : other.m_y); } void clampNegativeToZero() { *this = expandedTo(IntPoint()); }#if PLATFORM(CG) explicit IntPoint(const CGPoint&); // don't do this implicitly since it's lossy operator CGPoint() const;#endif#if PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES) explicit IntPoint(const NSPoint&); // don't do this implicitly since it's lossy operator NSPoint() const;#endif#if PLATFORM(WIN) IntPoint(const POINT&); operator POINT() const; IntPoint(const POINTS&); operator POINTS() const;#elif PLATFORM(QT) IntPoint(const QPoint&); operator QPoint() const;#elif PLATFORM(GTK) IntPoint(const GdkPoint&); operator GdkPoint() const;#endif#if PLATFORM(SYMBIAN) IntPoint(const TPoint&); operator TPoint() const;#endif#if PLATFORM(WX) IntPoint(const wxPoint&); operator wxPoint() const;#endif#if PLATFORM(SKIA) IntPoint(const SkIPoint&); operator SkIPoint() const; operator SkPoint() const;#endifprivate: int m_x, m_y;};inline IntPoint& operator+=(IntPoint& a, const IntSize& b){ a.move(b.width(), b.height()); return a;}inline IntPoint& operator-=(IntPoint& a, const IntSize& b){ a.move(-b.width(), -b.height()); return a;}inline IntPoint operator+(const IntPoint& a, const IntSize& b){ return IntPoint(a.x() + b.width(), a.y() + b.height());}inline IntSize operator-(const IntPoint& a, const IntPoint& b){ return IntSize(a.x() - b.x(), a.y() - b.y());}inline IntPoint operator-(const IntPoint& a, const IntSize& b){ return IntPoint(a.x() - b.width(), a.y() - b.height());}inline bool operator==(const IntPoint& a, const IntPoint& b){ return a.x() == b.x() && a.y() == b.y();}inline bool operator!=(const IntPoint& a, const IntPoint& b){ return a.x() != b.x() || a.y() != b.y();}} // namespace WebCore#endif // IntPoint_h
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