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📄 font.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) *           (C) 2000 Antti Koivisto (koivisto@kde.org) *           (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2006, 2007 Apple Computer, Inc. * Copyright (C) 2008 Holger Hans Peter Freyther * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef Font_h#define Font_h#include "TextRun.h"#include "FontDescription.h"#include "SimpleFontData.h"#include <wtf/HashMap.h>#include <wtf/MathExtras.h>#if PLATFORM(QT)#include <QFont>#endifnamespace WebCore {class FloatPoint;class FloatRect;class FontData;class FontFallbackList;class FontPlatformData;class FontSelector;class GlyphBuffer;class GlyphPageTreeNode;class GraphicsContext;class IntPoint;class SVGFontElement;struct GlyphData;const unsigned defaultUnitsPerEm = 1000;class Font {public:    Font();    Font(const FontDescription&, short letterSpacing, short wordSpacing);    // This constructor is only used if the platform wants to start with a native font.    Font(const FontPlatformData&, bool isPrinting);    ~Font();    Font(const Font&);    Font& operator=(const Font&);    bool operator==(const Font& other) const;    bool operator!=(const Font& other) const {        return !(*this == other);    }    const FontDescription& fontDescription() const { return m_fontDescription; }    int pixelSize() const { return fontDescription().computedPixelSize(); }    float size() const { return fontDescription().computedSize(); }    void update(PassRefPtr<FontSelector>) const;    void drawText(GraphicsContext*, const TextRun&, const FloatPoint&, int from = 0, int to = -1) const;    int width(const TextRun& run) const { return lroundf(floatWidth(run)); }    float floatWidth(const TextRun&) const;    float floatWidth(const TextRun& run, int extraCharsAvailable, int& charsConsumed, String& glyphName) const;    int offsetForPosition(const TextRun&, int position, bool includePartialGlyphs) const;    FloatRect selectionRectForText(const TextRun&, const IntPoint&, int h, int from = 0, int to = -1) const;    bool isSmallCaps() const { return m_fontDescription.smallCaps(); }    short wordSpacing() const { return m_wordSpacing; }    short letterSpacing() const { return m_letterSpacing; }    void setWordSpacing(short s) { m_wordSpacing = s; }    void setLetterSpacing(short s) { m_letterSpacing = s; }    bool isFixedPitch() const;    bool isPrinterFont() const { return m_fontDescription.usePrinterFont(); }        FontRenderingMode renderingMode() const { return m_fontDescription.renderingMode(); }    FontFamily& firstFamily() { return m_fontDescription.firstFamily(); }    const FontFamily& family() const { return m_fontDescription.family(); }    bool italic() const { return m_fontDescription.italic(); }    FontWeight weight() const { return m_fontDescription.weight(); }    bool isPlatformFont() const { return m_isPlatformFont; }    // Metrics that we query the FontFallbackList for.    int ascent() const { return primaryFont()->ascent(); }    int descent() const { return primaryFont()->descent(); }    int height() const { return ascent() + descent(); }    int lineSpacing() const { return primaryFont()->lineSpacing(); }    int lineGap() const { return primaryFont()->lineGap(); }    float xHeight() const { return primaryFont()->xHeight(); }    unsigned unitsPerEm() const { return primaryFont()->unitsPerEm(); }    int spaceWidth() const { return (int)ceilf(primaryFont()->m_adjustedSpaceWidth + m_letterSpacing); }    int tabWidth() const { return 8 * spaceWidth(); }    const SimpleFontData* primaryFont() const {        if (!m_cachedPrimaryFont)            cachePrimaryFont();        return m_cachedPrimaryFont;    }    const FontData* fontDataAt(unsigned) const;    const GlyphData& glyphDataForCharacter(UChar32, bool mirror, bool forceSmallCaps = false) const;    // Used for complex text, and does not utilize the glyph map cache.    const FontData* fontDataForCharacters(const UChar*, int length) const;#if PLATFORM(QT)    QFont font() const;#endifprivate:#if ENABLE(SVG_FONTS)    void drawTextUsingSVGFont(GraphicsContext*, const TextRun&, const FloatPoint&, int from, int to) const;    float floatWidthUsingSVGFont(const TextRun&) const;    float floatWidthUsingSVGFont(const TextRun&, int extraCharsAvailable, int& charsConsumed, String& glyphName) const;    FloatRect selectionRectForTextUsingSVGFont(const TextRun&, const IntPoint&, int h, int from, int to) const;    int offsetForPositionForTextUsingSVGFont(const TextRun&, int position, bool includePartialGlyphs) const;#endif#if USE(FONT_FAST_PATH)    bool canUseGlyphCache(const TextRun&) const;    void drawSimpleText(GraphicsContext*, const TextRun&, const FloatPoint&, int from, int to) const;    void drawGlyphs(GraphicsContext*, const SimpleFontData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const;    void drawGlyphBuffer(GraphicsContext*, const GlyphBuffer&, const TextRun&, const FloatPoint&) const;    float floatWidthForSimpleText(const TextRun&, GlyphBuffer*) const;    int offsetForPositionForSimpleText(const TextRun&, int position, bool includePartialGlyphs) const;    FloatRect selectionRectForSimpleText(const TextRun&, const IntPoint&, int h, int from, int to) const;#endif    void drawComplexText(GraphicsContext*, const TextRun&, const FloatPoint&, int from, int to) const;    float floatWidthForComplexText(const TextRun&) const;    int offsetForPositionForComplexText(const TextRun&, int position, bool includePartialGlyphs) const;    FloatRect selectionRectForComplexText(const TextRun&, const IntPoint&, int h, int from, int to) const;    void cachePrimaryFont() const;    friend struct WidthIterator;public:    // Useful for debugging the different font rendering code paths.#if USE(FONT_FAST_PATH)    enum CodePath { Auto, Simple, Complex };    static void setCodePath(CodePath);    static CodePath codePath();    static CodePath s_codePath;    static const uint8_t gRoundingHackCharacterTable[256];    static bool isRoundingHackCharacter(UChar32 c)    {        return (((c & ~0xFF) == 0 && gRoundingHackCharacterTable[c]));    }#endif    FontSelector* fontSelector() const;    static bool treatAsSpace(UChar c) { return c == ' ' || c == '\t' || c == '\n' || c == 0x00A0; }    static bool treatAsZeroWidthSpace(UChar c) { return c < 0x20 || (c >= 0x7F && c < 0xA0) || c == 0x200e || c == 0x200f || (c >= 0x202a && c <= 0x202e) || c == 0xFFFC; }#if ENABLE(SVG_FONTS)    bool isSVGFont() const;    SVGFontElement* svgFont() const;#endifprivate:    FontDescription m_fontDescription;    mutable RefPtr<FontFallbackList> m_fontList;    mutable HashMap<int, GlyphPageTreeNode*> m_pages;    mutable GlyphPageTreeNode* m_pageZero;    mutable const SimpleFontData* m_cachedPrimaryFont;    short m_letterSpacing;    short m_wordSpacing;    bool m_isPlatformFont;};}#endif

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