📄 fontutilschromiumwin.h
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/* * Copyright (c) 2006, 2007, 2008, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */// A collection of utilities for font handling.// FIXME: Move all methods to the files that have their callsites and remove this file.// *Utils files are not very WebKit-ty.#ifndef FontUtilsWin_h#define FontUtilsWin_h#include <usp10.h>#include <wchar.h>#include <windows.h>#include "FontDescription.h"#include <unicode/uscript.h>namespace WebCore {// Return a font family that supports a script and belongs to |generic| font// family. It can return NULL and a caller has to implement its own fallback.const UChar* getFontFamilyForScript(UScriptCode, FontDescription::GenericFamilyType);// Return a font family that can render |characters| based on// what script characters belong to. When char_checked is non-NULL,// it's filled with the character used to determine the script.// When script_checked is non-NULL, the script used to determine// the family is returned.// FIXME: This function needs a total overhaul.const UChar* getFallbackFamily(const UChar* characters, int length, FontDescription::GenericFamilyType, UChar32* charChecked, UScriptCode* scriptChecked);// Derive a new HFONT by replacing lfFaceName of LOGFONT with |family|,// calculate the ascent for the derived HFONT, and initialize SCRIPT_CACHE// in FontData.// |style| is only used for cache key generation. |style| is// bit-wise OR of BOLD(1), UNDERLINED(2) and ITALIC(4) and// should match what's contained in LOGFONT. It should be calculated// by calling GetStyleFromLogFont.// Returns false if the font is not accessible, in which case |ascent| field// of |fontdata| is set to kUndefinedAscent.// Be aware that this is not thread-safe.// FIXME: Instead of having three out params, we'd better have one// (|*FontData|), but somehow it mysteriously messes up the layout for// certain complex script pages (e.g. hi.wikipedia.org) and also crashes// at the start-up if recently visited page list includes pages with complex// scripts in their title. Moreover, somehow the very first-pass of// intl2 page-cycler test is noticeably slower with one out param than// the current version although the subsequent 9 passes take about the// same time.bool getDerivedFontData(const UChar* family, int style, LOGFONT*, int* ascent, HFONT*, SCRIPT_CACHE**);enum { FontStyleNormal = 0, FontStyleBold = 1, FontStyleItalic = 2, FontStyleUnderlined = 4};// Derive style (bit-wise OR of FONT_STYLE_BOLD, FONT_STYLE_UNDERLINED, and// FONT_STYLE_ITALIC) from LOGFONT. Returns 0 if |*logfont| is NULL.int getStyleFromLogfont(const LOGFONT*);} // namespace WebCore#endif // FontUtilsWin_h
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