📄 floatpoint3d.h
字号:
/* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> 2004, 2005 Rob Buis <buis@kde.org> 2005 Eric Seidel <eric@webkit.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#ifndef FloatPoint3D_h#define FloatPoint3D_hnamespace WebCore {class FloatPoint;class FloatPoint3D {public: FloatPoint3D(); FloatPoint3D(float x, float y, float z); FloatPoint3D(const FloatPoint&); float x() const { return m_x; } void setX(float x) { m_x = x; } float y() const { return m_y; } void setY(float y) { m_y = y; } float z() const { return m_z; } void setZ(float z) { m_z = z; } void normalize();private: float m_x; float m_y; float m_z;};} // namespace WebCore#endif // FloatPoint3D_h
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -