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📄 generatedimage.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2008 Apple Computer, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#include "config.h"#include "GeneratedImage.h"#include "FloatRect.h"#include "GraphicsContext.h"#include "ImageBuffer.h"using namespace std;namespace WebCore {void GeneratedImage::draw(GraphicsContext* context, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator compositeOp){    context->save();    context->setCompositeOperation(compositeOp);    context->clip(dstRect);    context->translate(dstRect.x(), dstRect.y());    if (dstRect.size() != srcRect.size())        context->scale(FloatSize(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height()));    context->translate(-srcRect.x(), -srcRect.y());    context->fillRect(FloatRect(FloatPoint(), m_size), *m_generator.get());    context->restore();}void GeneratedImage::drawPattern(GraphicsContext* context, const FloatRect& srcRect, const TransformationMatrix& patternTransform,                                 const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect){    // Create a BitmapImage and call drawPattern on it.    auto_ptr<ImageBuffer> imageBuffer = ImageBuffer::create(m_size, false);    ASSERT(imageBuffer.get());        // Fill with the gradient.    GraphicsContext* graphicsContext = imageBuffer->context();    graphicsContext->fillRect(FloatRect(FloatPoint(), m_size), *m_generator.get());        // Grab the final image from the image buffer.    Image* bitmap = imageBuffer->image();        // Now just call drawTiled on that image.    bitmap->drawPattern(context, srcRect, patternTransform, phase, compositeOp, destRect);}}

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