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📄 renderthemegtk.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com * Copyright (C) 2007 Holger Hans Peter Freyther * Copyright (C) 2007 Alp Toker <alp@atoker.com> * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef RenderThemeGdk_h#define RenderThemeGdk_h#include "RenderTheme.h"#include <gtk/gtk.h>namespace WebCore {class RenderThemeGtk : public RenderTheme {public:    RenderThemeGtk();    // A method asking if the theme's controls actually care about redrawing when hovered.    virtual bool supportsHover(const RenderStyle* style) const { return true; }    // A method asking if the theme is able to draw the focus ring.    virtual bool supportsFocusRing(const RenderStyle*) const;    // A method asking if the control changes its tint when the window has focus or not.    virtual bool controlSupportsTints(const RenderObject*) const;    // A general method asking if any control tinting is supported at all.    virtual bool supportsControlTints() const { return true; }    // A method to obtain the baseline position for a "leaf" control.  This will only be used if a baseline    // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of    // controls that need to do this.    virtual int baselinePosition(const RenderObject*) const;    // The platform selection color.    virtual Color platformActiveSelectionBackgroundColor() const;    virtual Color platformInactiveSelectionBackgroundColor() const;    virtual Color platformActiveSelectionForegroundColor() const;    virtual Color platformInactiveSelectionForegroundColor() const;    // List Box selection color    virtual Color activeListBoxSelectionBackgroundColor() const;    virtual Color activeListBoxSelectionForegroundColor() const;    virtual Color inactiveListBoxSelectionBackgroundColor() const;    virtual Color inactiveListBoxSelectionForegroundColor() const;    virtual double caretBlinkInterval() const;    // System fonts.    virtual void systemFont(int propId, FontDescription&) const;protected:    virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r);    virtual void setCheckboxSize(RenderStyle* style) const;    virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r);    virtual void setRadioSize(RenderStyle* style) const;    virtual void adjustButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustTextAreaStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintTextArea(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintSearchFieldResultsDecoration(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintSearchFieldResultsButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);    virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;    virtual bool paintSearchFieldCancelButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);private:    /*     * hold the state     */    GtkWidget* gtkEntry() const;    GtkWidget* gtkTreeView() const;    /*     * unmapped GdkWindow having a container. This is holding all     * our fake widgets     */    GtkContainer* gtkContainer() const;private:    mutable GtkWidget* m_gtkWindow;    mutable GtkContainer* m_gtkContainer;    mutable GtkWidget* m_gtkEntry;    mutable GtkWidget* m_gtkTreeView;};}#endif

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