📄 platformwheelevent.h
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/* * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef PlatformWheelEvent_h#define PlatformWheelEvent_h#include "IntPoint.h"#if PLATFORM(MAC)#ifdef __OBJC__@class NSEvent;#elseclass NSEvent;#endif#endif#if PLATFORM(WIN)typedef struct HWND__* HWND;typedef unsigned WPARAM;typedef long LPARAM;#endif#if PLATFORM(GTK)typedef struct _GdkEventScroll GdkEventScroll;#endif#if PLATFORM(QT)QT_BEGIN_NAMESPACEclass QWheelEvent;QT_END_NAMESPACE#endif#if PLATFORM(WX)class wxMouseEvent;class wxPoint;#endifnamespace WebCore { // Wheel events come in two flavors: // The ScrollByPixelWheelEvent is a fine-grained event that specifies the precise number of pixels to scroll. It is sent directly by MacBook touchpads on OS X, // and synthesized in other cases where platforms generate line-by-line scrolling events. // The ScrollByPageWheelEvent indicates that the wheel event should scroll an entire page. In this case WebCore's built in paging behavior is used to page // up and down (you get the same behavior as if the user was clicking in a scrollbar track to page up or page down). Page scrolling only works in the vertical direction. enum PlatformWheelEventGranularity { ScrollByPageWheelEvent, ScrollByPixelWheelEvent }; class PlatformWheelEvent { public: const IntPoint& pos() const { return m_position; } // PlatformWindow coordinates. const IntPoint& globalPos() const { return m_globalPosition; } // Screen coordinates. float deltaX() const { return m_deltaX; } float deltaY() const { return m_deltaY; } PlatformWheelEventGranularity granularity() const { return m_granularity; } bool isAccepted() const { return m_isAccepted; } bool shiftKey() const { return m_shiftKey; } bool ctrlKey() const { return m_ctrlKey; } bool altKey() const { return m_altKey; } bool metaKey() const { return m_metaKey; } int x() const { return m_position.x(); } // PlatformWindow coordinates. int y() const { return m_position.y(); } int globalX() const { return m_globalPosition.x(); } // Screen coordinates. int globalY() const { return m_globalPosition.y(); } void accept() { m_isAccepted = true; } void ignore() { m_isAccepted = false; }#if PLATFORM(MAC) PlatformWheelEvent(NSEvent*);#endif#if PLATFORM(WIN) PlatformWheelEvent(HWND, WPARAM, LPARAM, bool isHorizontal);#endif#if PLATFORM(GTK) PlatformWheelEvent(GdkEventScroll*);#endif#if PLATFORM(QT) PlatformWheelEvent(QWheelEvent*);#endif#if PLATFORM(WX) PlatformWheelEvent(const wxMouseEvent&, const wxPoint&);#endif protected: IntPoint m_position; IntPoint m_globalPosition; float m_deltaX; float m_deltaY; PlatformWheelEventGranularity m_granularity; bool m_isAccepted; bool m_shiftKey; bool m_ctrlKey; bool m_altKey; bool m_metaKey; };} // namespace WebCore#endif // PlatformWheelEvent_h
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