📄 gifimagedecoder.h
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/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef GIF_DECODER_H_#define GIF_DECODER_H_#include "ImageDecoder.h"namespace WebCore {class GIFImageDecoderPrivate;// This class decodes the GIF image format.class GIFImageDecoder : public ImageDecoder{public: GIFImageDecoder(); ~GIFImageDecoder(); virtual String filenameExtension() const { return "gif"; } // Take the data and store it. virtual void setData(SharedBuffer* data, bool allDataReceived); // Whether or not the size information has been decoded yet. virtual bool isSizeAvailable() const; // The total number of frames for the image. Will scan the image data for the answer // (without necessarily decoding all of the individual frames). virtual int frameCount(); // The number of repetitions to perform for an animation loop. virtual int repetitionCount() const; virtual RGBA32Buffer* frameBufferAtIndex(size_t index); virtual void clearFrameBufferCache(size_t clearBeforeFrame); virtual unsigned frameDurationAtIndex(size_t index) { return 0; } enum GIFQuery { GIFFullQuery, GIFSizeQuery, GIFFrameCountQuery }; void decode(GIFQuery query, unsigned haltAtFrame) const; // Callbacks from the GIF reader. void sizeNowAvailable(unsigned width, unsigned height); void decodingHalted(unsigned bytesLeft); void haveDecodedRow(unsigned frameIndex, unsigned char* rowBuffer, unsigned char* rowEnd, unsigned rowNumber, unsigned repeatCount, bool writeTransparentPixels); void frameComplete(unsigned frameIndex, unsigned frameDuration, RGBA32Buffer::FrameDisposalMethod disposalMethod); void gifComplete();private: // Called to initialize the frame buffer with the given index, based on the // previous frame's disposal method. void initFrameBuffer(unsigned frameIndex); // A helper for initFrameBuffer(), this sets the size of the buffer, and // fills it with transparent pixels. void prepEmptyFrameBuffer(RGBA32Buffer* buffer) const; bool m_frameCountValid; bool m_currentBufferSawAlpha; mutable int m_repetitionCount; mutable GIFImageDecoderPrivate* m_reader;};}#endif
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