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📄 gifimagedecoder.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#ifndef GIF_DECODER_H_#define GIF_DECODER_H_#include "ImageDecoder.h"namespace WebCore {class GIFImageDecoderPrivate;// This class decodes the GIF image format.class GIFImageDecoder : public ImageDecoder{public:    GIFImageDecoder();    ~GIFImageDecoder();    virtual String filenameExtension() const { return "gif"; }    // Take the data and store it.    virtual void setData(SharedBuffer* data, bool allDataReceived);    // Whether or not the size information has been decoded yet.    virtual bool isSizeAvailable() const;    // The total number of frames for the image.  Will scan the image data for the answer    // (without necessarily decoding all of the individual frames).    virtual int frameCount();    // The number of repetitions to perform for an animation loop.    virtual int repetitionCount() const;    virtual RGBA32Buffer* frameBufferAtIndex(size_t index);    virtual void clearFrameBufferCache(size_t clearBeforeFrame);    virtual unsigned frameDurationAtIndex(size_t index) { return 0; }    enum GIFQuery { GIFFullQuery, GIFSizeQuery, GIFFrameCountQuery };    void decode(GIFQuery query, unsigned haltAtFrame) const;    // Callbacks from the GIF reader.    void sizeNowAvailable(unsigned width, unsigned height);    void decodingHalted(unsigned bytesLeft);    void haveDecodedRow(unsigned frameIndex, unsigned char* rowBuffer, unsigned char* rowEnd, unsigned rowNumber,                         unsigned repeatCount, bool writeTransparentPixels);    void frameComplete(unsigned frameIndex, unsigned frameDuration, RGBA32Buffer::FrameDisposalMethod disposalMethod);    void gifComplete();private:    // Called to initialize the frame buffer with the given index, based on the    // previous frame's disposal method.    void initFrameBuffer(unsigned frameIndex);    // A helper for initFrameBuffer(), this sets the size of the buffer, and    // fills it with transparent pixels.    void prepEmptyFrameBuffer(RGBA32Buffer* buffer) const;    bool m_frameCountValid;    bool m_currentBufferSawAlpha;    mutable int m_repetitionCount;    mutable GIFImageDecoderPrivate* m_reader;};}#endif

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