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📄 gifimagedecoder.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved. * Copyright (C) 2008, 2009 Google, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#ifndef GIFImageDecoder_h#define GIFImageDecoder_h#include "ImageDecoder.h"namespace WebCore {    class GIFImageDecoderPrivate;    // This class decodes the GIF image format.    class GIFImageDecoder : public ImageDecoder {    public:        GIFImageDecoder();        ~GIFImageDecoder();        virtual String filenameExtension() const { return "gif"; }        // Take the data and store it.        virtual void setData(SharedBuffer* data, bool allDataReceived);        // Whether or not the size information has been decoded yet.        virtual bool isSizeAvailable() const;        // The total number of frames for the image.  Will scan the image data for the answer        // (without necessarily decoding all of the individual frames).        virtual int frameCount();        // The number of repetitions to perform for an animation loop.        virtual int repetitionCount() const;        virtual RGBA32Buffer* frameBufferAtIndex(size_t index);        virtual void clearFrameBufferCache(size_t clearBeforeFrame);        virtual unsigned frameDurationAtIndex(size_t index) { return 0; }        enum GIFQuery { GIFFullQuery, GIFSizeQuery, GIFFrameCountQuery };        void decode(GIFQuery, unsigned haltAtFrame) const;        // Callbacks from the GIF reader.        bool sizeNowAvailable(unsigned width, unsigned height);        void decodingHalted(unsigned bytesLeft);        void haveDecodedRow(unsigned frameIndex, unsigned char* rowBuffer, unsigned char* rowEnd, unsigned rowNumber,                             unsigned repeatCount, bool writeTransparentPixels);        void frameComplete(unsigned frameIndex, unsigned frameDuration, RGBA32Buffer::FrameDisposalMethod disposalMethod);        void gifComplete();    private:        // Called to initialize the frame buffer with the given index, based on the        // previous frame's disposal method. Returns true on success. On failure,        // this will mark the image as failed.        bool initFrameBuffer(unsigned frameIndex);        // A helper for initFrameBuffer(), this sets the size of the buffer, and        // fills it with transparent pixels.        bool prepEmptyFrameBuffer(RGBA32Buffer*) const;        bool m_frameCountValid;        bool m_currentBufferSawAlpha;        mutable int m_repetitionCount;        mutable GIFImageDecoderPrivate* m_reader;    };} // namespace WebCore#endif

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