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📄 non-kerned-drawing.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2007 Kevin Watters, Kevin Ollivier.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "GlyphBuffer.h"#include "GraphicsContext.h"#include "SimpleFontData.h"#include <wx/defs.h>#include <wx/dcclient.h>#include <wx/dcgraph.h>#include <wx/gdicmn.h>#include <vector>namespace WebCore {void drawTextWithSpacing(GraphicsContext* graphicsContext, const SimpleFontData* font, const wxColour& color, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point){#if USE(WXGC)    wxGCDC* dc = static_cast<wxGCDC*>(graphicsContext->platformContext());#else    wxDC* dc = graphicsContext->platformContext();#endif    wxFont* wxfont = font->getWxFont();    if (wxfont->IsOk())        dc->SetFont(*wxfont);    dc->SetTextForeground(color);    // convert glyphs to wxString    GlyphBufferGlyph* glyphs = const_cast<GlyphBufferGlyph*>(glyphBuffer.glyphs(from));    int offset = point.x();    wxString text = wxEmptyString;    for (unsigned i = 0; i < numGlyphs; i++) {        text = text.Append((wxChar)glyphs[i]);        offset += glyphBuffer.advanceAt(from + i);    }        // NOTE: The wx API actually adds the ascent to the y value internally,    // so we have to subtract it from the y point here so that the ascent    // isn't added twice.     dc->DrawText(text, (wxCoord)point.x(), int(point.y() - font->ascent()));}}

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