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📄 popupmenuwx.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * This file is part of the popup menu implementation for <select> elements in WebCore. * * Copyright (C) 2008 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#include "config.h"#include "PopupMenu.h"#include "Frame.h"#include "FrameView.h"#include "NotImplemented.h"#include "PopupMenuClient.h"#include "PlatformString.h"#include <wx/defs.h>#if __WXMSW__#include <wx/msw/winundef.h>#endif#include <wx/event.h>#include <wx/menu.h>static int s_menuStartId = wxNewId();namespace WebCore {PopupMenu::PopupMenu(PopupMenuClient* client)    : m_popupClient(client)    , m_menu(NULL){}PopupMenu::~PopupMenu(){    delete m_menu;}void PopupMenu::show(const IntRect& r, FrameView* v, int index){    // just delete and recreate    delete m_menu;    ASSERT(client());    wxWindow* nativeWin = v->platformWidget();    if (nativeWin) {        // construct the menu        m_menu = new wxMenu();        int size = client()->listSize();        for (int i = 0; i < size; i++) {            int id = s_menuStartId + i;                        if (client()->itemIsSeparator(i)) {                m_menu->AppendSeparator();            }            else {                // FIXME: appending a menu item with an empty label asserts in                // wx. This needs to be fixed at wx level so that we can have                // the concept of "no selection" in choice boxes, etc.                if (!client()->itemText(i).isEmpty())                    m_menu->Append(s_menuStartId + i, client()->itemText(i));            }        }        nativeWin->Connect(s_menuStartId, s_menuStartId + (size-1), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(PopupMenu::OnMenuItemSelected), NULL, this);        nativeWin->PopupMenu(m_menu, r.x() - v->scrollX(), r.y() - v->scrollY());        nativeWin->Disconnect(s_menuStartId, s_menuStartId + (size-1), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(PopupMenu::OnMenuItemSelected), NULL, this);    }}void PopupMenu::OnMenuItemSelected(wxCommandEvent& event){    if (client()) {        client()->valueChanged(event.GetId() - s_menuStartId);        client()->hidePopup();    }    // TODO: Do we need to call Disconnect here? Do we have a ref to the native window still?}void PopupMenu::hide(){    // we don't need to do anything here, the native control only exists during the time    // show is called}void PopupMenu::updateFromElement(){    client()->setTextFromItem(m_popupClient->selectedIndex());}bool PopupMenu::itemWritingDirectionIsNatural(){    return false;}}

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