sharedtimerwin.cpp
来自「linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自Web」· C++ 代码 · 共 220 行
CPP
220 行
/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "SharedTimer.h"#include "Page.h"#include "Widget.h"#include <wtf/Assertions.h>#include <wtf/CurrentTime.h>// Note: wx headers set defines that affect the configuration of windows.h// so we must include the wx header first to get unicode versions of functions,// etc.#if PLATFORM(WX)#include <wx/wx.h>#endif#include <windows.h>#include <mmsystem.h>#if PLATFORM(WIN)#include "PluginView.h"#endif// These aren't in winuser.h with the MSVS 2003 Platform SDK, // so use default values in that case.#ifndef USER_TIMER_MINIMUM#define USER_TIMER_MINIMUM 0x0000000A#endif#ifndef USER_TIMER_MAXIMUM#define USER_TIMER_MAXIMUM 0x7FFFFFFF#endif#ifndef QS_RAWINPUT#define QS_RAWINPUT 0x0400#endifnamespace WebCore {static UINT timerID;static void (*sharedTimerFiredFunction)();static HWND timerWindowHandle = 0;static UINT timerFiredMessage = 0;static HANDLE timerQueue;static HANDLE timer;static bool highResTimerActive;static bool processingCustomTimerMessage = false;static LONG pendingTimers;const LPCWSTR kTimerWindowClassName = L"TimerWindowClass";const int timerResolution = 1; // To improve timer resolution, we call timeBeginPeriod/timeEndPeriod with this value to increase timer resolution to 1ms.const int highResolutionThresholdMsec = 16; // Only activate high-res timer for sub-16ms timers (Windows can fire timers at 16ms intervals without changing the system resolution).const int stopHighResTimerInMsec = 300; // Stop high-res timer after 0.3 seconds to lessen power consumption (we don't use a smaller time since oscillating between high and low resolution breaks timer accuracy on XP).enum { sharedTimerID = 1000, endHighResTimerID = 1001,};LRESULT CALLBACK TimerWindowWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam){#if PLATFORM(WIN) // Windows Media Player has a modal message loop that will deliver messages // to us at inappropriate times and we will crash if we handle them when // they are delivered. We repost all messages so that we will get to handle // them once the modal loop exits. if (PluginView::isCallingPlugin()) { PostMessage(hWnd, message, wParam, lParam); return 0; }#endif if (message == timerFiredMessage) { InterlockedExchange(&pendingTimers, 0); processingCustomTimerMessage = true; sharedTimerFiredFunction(); processingCustomTimerMessage = false; } else if (message == WM_TIMER) { if (wParam == sharedTimerID) { KillTimer(timerWindowHandle, sharedTimerID); sharedTimerFiredFunction(); } else if (wParam == endHighResTimerID) { KillTimer(timerWindowHandle, endHighResTimerID); highResTimerActive = false; timeEndPeriod(timerResolution); } } else return DefWindowProc(hWnd, message, wParam, lParam); return 0;}static void initializeOffScreenTimerWindow(){ if (timerWindowHandle) return; WNDCLASSEX wcex; memset(&wcex, 0, sizeof(WNDCLASSEX)); wcex.cbSize = sizeof(WNDCLASSEX); wcex.lpfnWndProc = TimerWindowWndProc; wcex.hInstance = Page::instanceHandle(); wcex.lpszClassName = kTimerWindowClassName; RegisterClassEx(&wcex); timerWindowHandle = CreateWindow(kTimerWindowClassName, 0, 0, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, HWND_MESSAGE, 0, Page::instanceHandle(), 0); timerFiredMessage = RegisterWindowMessage(L"com.apple.WebKit.TimerFired");}void setSharedTimerFiredFunction(void (*f)()){ sharedTimerFiredFunction = f;}static void NTAPI queueTimerProc(PVOID, BOOLEAN){ if (InterlockedIncrement(&pendingTimers) == 1) PostMessage(timerWindowHandle, timerFiredMessage, 0, 0);}void setSharedTimerFireTime(double fireTime){ ASSERT(sharedTimerFiredFunction); double interval = fireTime - currentTime(); unsigned intervalInMS; if (interval < 0) intervalInMS = 0; else { interval *= 1000; if (interval > USER_TIMER_MAXIMUM) intervalInMS = USER_TIMER_MAXIMUM; else intervalInMS = (unsigned)interval; } if (interval < highResolutionThresholdMsec) { if (!highResTimerActive) { highResTimerActive = true; timeBeginPeriod(timerResolution); } SetTimer(timerWindowHandle, endHighResTimerID, stopHighResTimerInMsec, 0); } initializeOffScreenTimerWindow(); bool timerSet = false; DWORD queueStatus = LOWORD(GetQueueStatus(QS_PAINT | QS_MOUSEBUTTON | QS_KEY | QS_RAWINPUT)); // Win32 has a tri-level queue with application messages > user input > WM_PAINT/WM_TIMER. // If the queue doesn't contains input events, we use a higher priorty timer event posting mechanism. if (!(queueStatus & (QS_MOUSEBUTTON | QS_KEY | QS_RAWINPUT))) { if (intervalInMS < USER_TIMER_MINIMUM && !processingCustomTimerMessage && !(queueStatus & QS_PAINT)) { // Call PostMessage immediately if the timer is already expired, unless a paint is pending. // (we prioritize paints over timers) if (InterlockedIncrement(&pendingTimers) == 1) PostMessage(timerWindowHandle, timerFiredMessage, 0, 0); timerSet = true; } else { // Otherwise, delay the PostMessage via a CreateTimerQueueTimer if (!timerQueue) timerQueue = CreateTimerQueue(); if (timer) DeleteTimerQueueTimer(timerQueue, timer, 0); timerSet = CreateTimerQueueTimer(&timer, timerQueue, queueTimerProc, 0, intervalInMS, 0, WT_EXECUTEINTIMERTHREAD | WT_EXECUTEONLYONCE); } } if (timerSet) { if (timerID) { KillTimer(timerWindowHandle, timerID); timerID = 0; } } else { timerID = SetTimer(timerWindowHandle, sharedTimerID, intervalInMS, 0); timer = 0; }}void stopSharedTimer(){ if (timerQueue && timer) { DeleteTimerQueueTimer(timerQueue, timer, 0); timer = 0; } if (timerID) { KillTimer(timerWindowHandle, timerID); timerID = 0; }}}
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