sharedtimerwin.cpp

来自「linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自Web」· C++ 代码 · 共 220 行

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/* * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#include "config.h"#include "SharedTimer.h"#include "Page.h"#include "Widget.h"#include <wtf/Assertions.h>#include <wtf/CurrentTime.h>// Note: wx headers set defines that affect the configuration of windows.h// so we must include the wx header first to get unicode versions of functions,// etc.#if PLATFORM(WX)#include <wx/wx.h>#endif#include <windows.h>#include <mmsystem.h>#if PLATFORM(WIN)#include "PluginView.h"#endif// These aren't in winuser.h with the MSVS 2003 Platform SDK, // so use default values in that case.#ifndef USER_TIMER_MINIMUM#define USER_TIMER_MINIMUM 0x0000000A#endif#ifndef USER_TIMER_MAXIMUM#define USER_TIMER_MAXIMUM 0x7FFFFFFF#endif#ifndef QS_RAWINPUT#define QS_RAWINPUT         0x0400#endifnamespace WebCore {static UINT timerID;static void (*sharedTimerFiredFunction)();static HWND timerWindowHandle = 0;static UINT timerFiredMessage = 0;static HANDLE timerQueue;static HANDLE timer;static bool highResTimerActive;static bool processingCustomTimerMessage = false;static LONG pendingTimers;const LPCWSTR kTimerWindowClassName = L"TimerWindowClass";const int timerResolution = 1; // To improve timer resolution, we call timeBeginPeriod/timeEndPeriod with this value to increase timer resolution to 1ms.const int highResolutionThresholdMsec = 16; // Only activate high-res timer for sub-16ms timers (Windows can fire timers at 16ms intervals without changing the system resolution).const int stopHighResTimerInMsec = 300; // Stop high-res timer after 0.3 seconds to lessen power consumption (we don't use a smaller time since oscillating between high and low resolution breaks timer accuracy on XP).enum {    sharedTimerID = 1000,    endHighResTimerID = 1001,};LRESULT CALLBACK TimerWindowWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam){#if PLATFORM(WIN)    // Windows Media Player has a modal message loop that will deliver messages    // to us at inappropriate times and we will crash if we handle them when    // they are delivered. We repost all messages so that we will get to handle    // them once the modal loop exits.    if (PluginView::isCallingPlugin()) {        PostMessage(hWnd, message, wParam, lParam);        return 0;    }#endif    if (message == timerFiredMessage) {        InterlockedExchange(&pendingTimers, 0);        processingCustomTimerMessage = true;        sharedTimerFiredFunction();        processingCustomTimerMessage = false;    } else if (message == WM_TIMER) {        if (wParam == sharedTimerID) {            KillTimer(timerWindowHandle, sharedTimerID);            sharedTimerFiredFunction();        } else if (wParam == endHighResTimerID) {            KillTimer(timerWindowHandle, endHighResTimerID);            highResTimerActive = false;            timeEndPeriod(timerResolution);        }    } else        return DefWindowProc(hWnd, message, wParam, lParam);    return 0;}static void initializeOffScreenTimerWindow(){    if (timerWindowHandle)        return;        WNDCLASSEX wcex;    memset(&wcex, 0, sizeof(WNDCLASSEX));    wcex.cbSize = sizeof(WNDCLASSEX);    wcex.lpfnWndProc    = TimerWindowWndProc;    wcex.hInstance      = Page::instanceHandle();    wcex.lpszClassName  = kTimerWindowClassName;    RegisterClassEx(&wcex);    timerWindowHandle = CreateWindow(kTimerWindowClassName, 0, 0,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, HWND_MESSAGE, 0, Page::instanceHandle(), 0);    timerFiredMessage = RegisterWindowMessage(L"com.apple.WebKit.TimerFired");}void setSharedTimerFiredFunction(void (*f)()){    sharedTimerFiredFunction = f;}static void NTAPI queueTimerProc(PVOID, BOOLEAN){    if (InterlockedIncrement(&pendingTimers) == 1)        PostMessage(timerWindowHandle, timerFiredMessage, 0, 0);}void setSharedTimerFireTime(double fireTime){    ASSERT(sharedTimerFiredFunction);    double interval = fireTime - currentTime();    unsigned intervalInMS;    if (interval < 0)        intervalInMS = 0;    else {        interval *= 1000;        if (interval > USER_TIMER_MAXIMUM)            intervalInMS = USER_TIMER_MAXIMUM;        else            intervalInMS = (unsigned)interval;    }    if (interval < highResolutionThresholdMsec) {        if (!highResTimerActive) {            highResTimerActive = true;            timeBeginPeriod(timerResolution);        }        SetTimer(timerWindowHandle, endHighResTimerID, stopHighResTimerInMsec, 0);    }    initializeOffScreenTimerWindow();    bool timerSet = false;    DWORD queueStatus = LOWORD(GetQueueStatus(QS_PAINT | QS_MOUSEBUTTON | QS_KEY | QS_RAWINPUT));    // Win32 has a tri-level queue with application messages > user input > WM_PAINT/WM_TIMER.    // If the queue doesn't contains input events, we use a higher priorty timer event posting mechanism.    if (!(queueStatus & (QS_MOUSEBUTTON | QS_KEY | QS_RAWINPUT))) {        if (intervalInMS < USER_TIMER_MINIMUM && !processingCustomTimerMessage && !(queueStatus & QS_PAINT)) {            // Call PostMessage immediately if the timer is already expired, unless a paint is pending.            // (we prioritize paints over timers)            if (InterlockedIncrement(&pendingTimers) == 1)                PostMessage(timerWindowHandle, timerFiredMessage, 0, 0);            timerSet = true;        } else {            // Otherwise, delay the PostMessage via a CreateTimerQueueTimer            if (!timerQueue)                timerQueue = CreateTimerQueue();            if (timer)                DeleteTimerQueueTimer(timerQueue, timer, 0);            timerSet = CreateTimerQueueTimer(&timer, timerQueue, queueTimerProc, 0, intervalInMS, 0, WT_EXECUTEINTIMERTHREAD | WT_EXECUTEONLYONCE);        }    }    if (timerSet) {        if (timerID) {            KillTimer(timerWindowHandle, timerID);            timerID = 0;        }    } else {        timerID = SetTimer(timerWindowHandle, sharedTimerID, intervalInMS, 0);        timer = 0;    }}void stopSharedTimer(){    if (timerQueue && timer) {        DeleteTimerQueueTimer(timerQueue, timer, 0);        timer = 0;    }    if (timerID) {        KillTimer(timerWindowHandle, timerID);        timerID = 0;    }}}

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