📄 dragimagecgwin.cpp
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/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "DragImage.h"#include "CachedImage.h"#include "GraphicsContext.h"#include "Image.h"#include "RetainPtr.h"#include <CoreGraphics/CoreGraphics.h>#include <windows.h>namespace WebCore {void deallocContext(CGContextRef target){ CGContextRelease(target);}HBITMAP allocImage(HDC dc, IntSize size, CGContextRef *targetRef){ HBITMAP hbmp; BITMAPINFO bmpInfo = {0}; bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmpInfo.bmiHeader.biWidth = size.width(); bmpInfo.bmiHeader.biHeight = size.height(); bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biBitCount = 32; bmpInfo.bmiHeader.biCompression = BI_RGB; LPVOID bits; hbmp = CreateDIBSection(dc, &bmpInfo, DIB_RGB_COLORS, &bits, 0, 0); if (!targetRef) return hbmp; CGColorSpaceRef deviceRGB = CGColorSpaceCreateDeviceRGB(); CGContextRef bitmapContext = CGBitmapContextCreate(bits, bmpInfo.bmiHeader.biWidth, bmpInfo.bmiHeader.biHeight, 8, bmpInfo.bmiHeader.biWidth * 4, deviceRGB, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst); CGColorSpaceRelease(deviceRGB); if (!bitmapContext) { DeleteObject(hbmp); return 0; } *targetRef = bitmapContext; return hbmp;}static CGContextRef createCgContextFromBitmap(HBITMAP bitmap){ BITMAP info; GetObject(bitmap, sizeof(info), &info); ASSERT(info.bmBitsPixel == 32); CGColorSpaceRef deviceRGB = CGColorSpaceCreateDeviceRGB(); CGContextRef bitmapContext = CGBitmapContextCreate(info.bmBits, info.bmWidth, info.bmHeight, 8, info.bmWidthBytes, deviceRGB, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst); CGColorSpaceRelease(deviceRGB); return bitmapContext;}DragImageRef scaleDragImage(DragImageRef image, FloatSize scale){ // FIXME: due to the way drag images are done on windows we need // to preprocess the alpha channel <rdar://problem/5015946> if (!image) return 0; CGContextRef targetContext; CGContextRef srcContext; CGImageRef srcImage; IntSize srcSize = dragImageSize(image); IntSize dstSize(static_cast<int>(srcSize.width() * scale.width()), static_cast<int>(srcSize.height() * scale.height())); HBITMAP hbmp = 0; HDC dc = GetDC(0); HDC dstDC = CreateCompatibleDC(dc); if (!dstDC) goto exit; hbmp = allocImage(dstDC, dstSize, &targetContext); if (!hbmp) goto exit; srcContext = createCgContextFromBitmap(image); srcImage = CGBitmapContextCreateImage(srcContext); CGRect rect; rect.origin.x = 0; rect.origin.y = 0; rect.size = dstSize; CGContextDrawImage(targetContext, rect, srcImage); CGImageRelease(srcImage); CGContextRelease(srcContext); CGContextRelease(targetContext); ::DeleteObject(image); image = 0;exit: if (!hbmp) hbmp = image; if (dstDC) DeleteDC(dstDC); ReleaseDC(0, dc); return hbmp;} DragImageRef createDragImageFromImage(Image* img){ HBITMAP hbmp = 0; HDC dc = GetDC(0); HDC workingDC = CreateCompatibleDC(dc); CGContextRef drawContext = 0; if (!workingDC) goto exit; hbmp = allocImage(workingDC, img->size(), &drawContext); if (!hbmp) goto exit; if (!drawContext) { ::DeleteObject(hbmp); hbmp = 0; } CGImageRef srcImage = img->getCGImageRef(); CGRect rect; rect.size = img->size(); rect.origin.x = 0; rect.origin.y = -rect.size.height; static const CGFloat white [] = {1.0, 1.0, 1.0, 1.0}; CGContextScaleCTM(drawContext, 1, -1); CGContextSetFillColor(drawContext, white); CGContextFillRect(drawContext, rect); CGContextSetBlendMode(drawContext, kCGBlendModeNormal); CGContextDrawImage(drawContext, rect, srcImage); CGContextRelease(drawContext);exit: if (workingDC) DeleteDC(workingDC); ReleaseDC(0, dc); return hbmp;} }
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