⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dragimagecgwin.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
字号:
/* * Copyright (C) 2007, 2008 Apple Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#include "config.h"#include "DragImage.h"#include "CachedImage.h"#include "GraphicsContext.h"#include "Image.h"#include "RetainPtr.h"#include <CoreGraphics/CoreGraphics.h>#include <windows.h>namespace WebCore {void deallocContext(CGContextRef target){    CGContextRelease(target);}HBITMAP allocImage(HDC dc, IntSize size, CGContextRef *targetRef){    HBITMAP hbmp;    BITMAPINFO bmpInfo = {0};    bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);    bmpInfo.bmiHeader.biWidth = size.width();    bmpInfo.bmiHeader.biHeight = size.height();    bmpInfo.bmiHeader.biPlanes = 1;    bmpInfo.bmiHeader.biBitCount = 32;    bmpInfo.bmiHeader.biCompression = BI_RGB;    LPVOID bits;    hbmp = CreateDIBSection(dc, &bmpInfo, DIB_RGB_COLORS, &bits, 0, 0);    if (!targetRef)        return hbmp;    CGColorSpaceRef deviceRGB = CGColorSpaceCreateDeviceRGB();    CGContextRef bitmapContext = CGBitmapContextCreate(bits, bmpInfo.bmiHeader.biWidth, bmpInfo.bmiHeader.biHeight, 8,                                                       bmpInfo.bmiHeader.biWidth * 4, deviceRGB,                                                        kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst);    CGColorSpaceRelease(deviceRGB);    if (!bitmapContext) {        DeleteObject(hbmp);        return 0;    }    *targetRef = bitmapContext;    return hbmp;}static CGContextRef createCgContextFromBitmap(HBITMAP bitmap){    BITMAP info;    GetObject(bitmap, sizeof(info), &info);    ASSERT(info.bmBitsPixel == 32);    CGColorSpaceRef deviceRGB = CGColorSpaceCreateDeviceRGB();    CGContextRef bitmapContext = CGBitmapContextCreate(info.bmBits, info.bmWidth, info.bmHeight, 8,                                                       info.bmWidthBytes, deviceRGB, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst);    CGColorSpaceRelease(deviceRGB);    return bitmapContext;}DragImageRef scaleDragImage(DragImageRef image, FloatSize scale){    // FIXME: due to the way drag images are done on windows we need     // to preprocess the alpha channel <rdar://problem/5015946>    if (!image)        return 0;    CGContextRef targetContext;    CGContextRef srcContext;    CGImageRef srcImage;    IntSize srcSize = dragImageSize(image);    IntSize dstSize(static_cast<int>(srcSize.width() * scale.width()), static_cast<int>(srcSize.height() * scale.height()));    HBITMAP hbmp = 0;    HDC dc = GetDC(0);    HDC dstDC = CreateCompatibleDC(dc);    if (!dstDC)        goto exit;    hbmp = allocImage(dstDC, dstSize, &targetContext);    if (!hbmp)        goto exit;    srcContext = createCgContextFromBitmap(image);    srcImage = CGBitmapContextCreateImage(srcContext);    CGRect rect;    rect.origin.x = 0;    rect.origin.y = 0;    rect.size = dstSize;    CGContextDrawImage(targetContext, rect, srcImage);    CGImageRelease(srcImage);    CGContextRelease(srcContext);    CGContextRelease(targetContext);    ::DeleteObject(image);    image = 0;exit:    if (!hbmp)        hbmp = image;    if (dstDC)        DeleteDC(dstDC);    ReleaseDC(0, dc);    return hbmp;}    DragImageRef createDragImageFromImage(Image* img){    HBITMAP hbmp = 0;    HDC dc = GetDC(0);    HDC workingDC = CreateCompatibleDC(dc);    CGContextRef drawContext = 0;    if (!workingDC)        goto exit;    hbmp = allocImage(workingDC, img->size(), &drawContext);    if (!hbmp)        goto exit;    if (!drawContext) {        ::DeleteObject(hbmp);        hbmp = 0;    }    CGImageRef srcImage = img->getCGImageRef();    CGRect rect;    rect.size = img->size();    rect.origin.x = 0;    rect.origin.y = -rect.size.height;    static const CGFloat white [] = {1.0, 1.0, 1.0, 1.0};    CGContextScaleCTM(drawContext, 1, -1);    CGContextSetFillColor(drawContext, white);    CGContextFillRect(drawContext, rect);    CGContextSetBlendMode(drawContext, kCGBlendModeNormal);    CGContextDrawImage(drawContext, rect, srcImage);    CGContextRelease(drawContext);exit:    if (workingDC)        DeleteDC(workingDC);    ReleaseDC(0, dc);    return hbmp;}    }

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -