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📄 textencoding.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2004, 2006 Apple Computer, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#ifndef TextEncoding_h#define TextEncoding_h#include "TextCodec.h"#include <wtf/unicode/Unicode.h>namespace WebCore {    class CString;    class String;    class TextEncoding {    public:        TextEncoding() : m_name(0) { }        TextEncoding(const char* name);        TextEncoding(const String& name);        bool isValid() const { return m_name; }        const char* name() const { return m_name; }        bool usesVisualOrdering() const;        bool isJapanese() const;                PassRefPtr<StringImpl> displayString(PassRefPtr<StringImpl> str) const {            if (m_backslashAsCurrencySymbol == '\\' || !str)                return str;            return str->replace('\\', m_backslashAsCurrencySymbol);        }        void displayBuffer(UChar* characters, unsigned len) const {            if (m_backslashAsCurrencySymbol == '\\')                return;            for (unsigned i = 0; i < len; ++i) {                if (characters[i] == '\\')                    characters[i] = m_backslashAsCurrencySymbol;            }        }        const TextEncoding& closestByteBasedEquivalent() const;        const TextEncoding& encodingForFormSubmission() const;        String decode(const char* str, size_t length) const        {            bool ignored;            return decode(str, length, false, ignored);        }        String decode(const char*, size_t length, bool stopOnError, bool& sawError) const;        CString encode(const UChar*, size_t length, UnencodableHandling) const;    private:        UChar backslashAsCurrencySymbol() const;        const char* m_name;        UChar m_backslashAsCurrencySymbol;        bool isNonByteBasedEncoding() const;    };    inline bool operator==(const TextEncoding& a, const TextEncoding& b) { return a.name() == b.name(); }    inline bool operator!=(const TextEncoding& a, const TextEncoding& b) { return a.name() != b.name(); }    const TextEncoding& ASCIIEncoding();    const TextEncoding& Latin1Encoding();    const TextEncoding& UTF16BigEndianEncoding();    const TextEncoding& UTF16LittleEndianEncoding();    const TextEncoding& UTF32BigEndianEncoding();    const TextEncoding& UTF32LittleEndianEncoding();    const TextEncoding& UTF8Encoding();    const TextEncoding& WindowsLatin1Encoding();} // namespace WebCore#endif // TextEncoding_h

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