📄 characternames.h
字号:
/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef CharacterNames_h#define CharacterNames_h#include <wtf/unicode/Unicode.h>namespace WebCore { // Names here are taken from the Unicode standard. // Note, these are UChar constants, not UChar32, which makes them // more convenient for WebCore code that mostly uses UTF-16. const UChar blackSquare = 0x25A0; const UChar bullet = 0x2022; const UChar horizontalEllipsis = 0x2026; const UChar ideographicSpace = 0x3000; const UChar ideographicComma = 0x3001; const UChar ideographicFullStop = 0x3002; const UChar leftToRightMark = 0x200E; const UChar leftToRightEmbed = 0x202A; const UChar leftToRightOverride = 0x202D; const UChar newlineCharacter = 0x000A; const UChar noBreakSpace = 0x00A0; const UChar objectReplacementCharacter = 0xFFFC; const UChar popDirectionalFormatting = 0x202C; const UChar replacementCharacter = 0xFFFD; const UChar rightToLeftMark = 0x200F; const UChar rightToLeftEmbed = 0x202B; const UChar rightToLeftOverride = 0x202E; const UChar softHyphen = 0x00AD; const UChar whiteBullet = 0x25E6; const UChar zeroWidthSpace = 0x200B;}#endif // CharacterNames_h
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -