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📄 theme.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#ifndef Theme_h#define Theme_h#include "Color.h"#include "Font.h"#include "IntRect.h"#include "LengthBox.h"#include "LengthSize.h"#include "PlatformString.h"#include "ThemeTypes.h"namespace WebCore {class GraphicsContext;class ScrollView;// Unlike other platform classes, Theme does extensively use virtual functions.  This design allows a platform to switch between multiple themes at runtime.class Theme {public:    Theme() { }    virtual ~Theme() { }    // A method to obtain the baseline position adjustment for a "leaf" control.  This will only be used if a baseline    // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of    // controls that need to do this.  The adjustment is an offset that adds to the baseline, e.g., marginTop() + height() + |offset|.    // The offset is not zoomed.    virtual int baselinePositionAdjustment(ControlPart) const { return 0; }    // A method asking if the control changes its appearance when the window is inactive.    virtual bool controlHasInactiveAppearance(ControlPart) const { return false; }        // General methods for whether or not any of the controls in the theme change appearance when the window is inactive or    // when hovered over.    virtual bool controlsCanHaveInactiveAppearance() const { return false; }    virtual bool controlsCanHaveHoveredAppearance() const { return false; }    // Used by RenderTheme::isControlStyled to figure out if the native look and feel should be turned off.    virtual bool controlDrawsBorder(ControlPart) const { return true; }    virtual bool controlDrawsBackground(ControlPart) const { return true; }    virtual bool controlDrawsFocusOutline(ControlPart) const { return true; }    // Methods for obtaining platform-specific colors.    virtual Color selectionColor(ControlPart, ControlState, SelectionPart) const { return Color(); }    virtual Color textSearchHighlightColor() const { return Color(); }        // CSS system colors and fonts    virtual Color systemColor(ThemeColor) const { return Color(); }    virtual Font systemFont(ThemeFont, FontDescription&) const { return Font(); }        // How fast the caret blinks in text fields.    virtual double caretBlinkInterval() const { return 0.5; }    // Notification when the theme has changed    virtual void themeChanged() { }    // Methods used to adjust the RenderStyles of controls.        // The font description result should have a zoomed font size.    virtual FontDescription controlFont(ControlPart, const Font& font, float /*zoomFactor*/) const { return font.fontDescription(); }        // The size here is in zoomed coordinates already.  If a new size is returned, it also needs to be in zoomed coordinates.    virtual LengthSize controlSize(ControlPart, const Font&, const LengthSize& zoomedSize, float /*zoomFactor*/) const { return zoomedSize; }        // Returns the minimum size for a control in zoomed coordinates.      virtual LengthSize minimumControlSize(ControlPart, const Font&, float /*zoomFactor*/) const { return LengthSize(Length(0, Fixed), Length(0, Fixed)); }        // Allows the theme to modify the existing padding/border.    virtual LengthBox controlPadding(ControlPart, const Font&, const LengthBox& zoomedBox, float zoomFactor) const;    virtual LengthBox controlBorder(ControlPart, const Font&, const LengthBox& zoomedBox, float zoomFactor) const;        // Whether or not whitespace: pre should be forced on always.    virtual bool controlRequiresPreWhiteSpace(ControlPart) const { return false; }    // Method for painting a control. The rect is in zoomed coordinates.    virtual void paint(ControlPart, ControlStates, GraphicsContext*, const IntRect& /*zoomedRect*/, float /*zoomFactor*/, ScrollView*) const { }    // Some controls may spill out of their containers (e.g., the check on an OS X checkbox).  When these controls repaint,    // the theme needs to communicate this inflated rect to the engine so that it can invalidate the whole control.    // The rect passed in is in zoomed coordinates, so the inflation should take that into account and make sure the inflation    // amount is also scaled by the zoomFactor.    virtual void inflateControlPaintRect(ControlPart, ControlStates, IntRect& /*zoomedRect*/, float /*zoomFactor*/) const { }        // This method is called once, from RenderTheme::adjustDefaultStyleSheet(), to let each platform adjust    // the default CSS rules in html4.css.    static String defaultStyleSheet();private:    mutable Color m_activeSelectionColor;    mutable Color m_inactiveSelectionColor;};// Function to obtain the theme.  This is implemented in the platform-specific subclasses.Theme* platformTheme();} // namespace WebCore#endif // Theme_h

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