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📄 npruntime.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2004, 2006 Apple Computer, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#include "config.h"#if ENABLE(NETSCAPE_PLUGIN_API)#include "IdentifierRep.h"#include "npruntime_internal.h"#include "npruntime_impl.h"#include "npruntime_priv.h"#include "c_utility.h"#include <runtime/Identifier.h>#include <runtime/JSLock.h>#include <wtf/Assertions.h>#include <wtf/HashMap.h>using namespace JSC::Bindings;using namespace WebCore;NPIdentifier _NPN_GetStringIdentifier(const NPUTF8* name){    return static_cast<NPIdentifier>(IdentifierRep::get(name));}void _NPN_GetStringIdentifiers(const NPUTF8** names, int32_t nameCount, NPIdentifier* identifiers){    ASSERT(names);    ASSERT(identifiers);        if (names && identifiers) {        for (int i = 0; i < nameCount; i++)            identifiers[i] = _NPN_GetStringIdentifier(names[i]);    }}NPIdentifier _NPN_GetIntIdentifier(int32_t intid){    return static_cast<NPIdentifier>(IdentifierRep::get(intid));}bool _NPN_IdentifierIsString(NPIdentifier identifier){    return static_cast<IdentifierRep*>(identifier)->isString();}NPUTF8 *_NPN_UTF8FromIdentifier(NPIdentifier identifier){    const char* string = static_cast<IdentifierRep*>(identifier)->string();    if (!string)        return 0;        return strdup(string);}int32_t _NPN_IntFromIdentifier(NPIdentifier identifier){    return static_cast<IdentifierRep*>(identifier)->number();}void NPN_InitializeVariantWithStringCopy(NPVariant* variant, const NPString* value){    variant->type = NPVariantType_String;    variant->value.stringValue.UTF8Length = value->UTF8Length;    variant->value.stringValue.UTF8Characters = (NPUTF8 *)malloc(sizeof(NPUTF8) * value->UTF8Length);    if (!variant->value.stringValue.UTF8Characters)        CRASH();    memcpy((void*)variant->value.stringValue.UTF8Characters, value->UTF8Characters, sizeof(NPUTF8) * value->UTF8Length);}void _NPN_ReleaseVariantValue(NPVariant* variant){    ASSERT(variant);    if (variant->type == NPVariantType_Object) {        _NPN_ReleaseObject(variant->value.objectValue);        variant->value.objectValue = 0;    } else if (variant->type == NPVariantType_String) {        free((void*)variant->value.stringValue.UTF8Characters);        variant->value.stringValue.UTF8Characters = 0;        variant->value.stringValue.UTF8Length = 0;    }    variant->type = NPVariantType_Void;}NPObject *_NPN_CreateObject(NPP npp, NPClass* aClass){    ASSERT(aClass);    if (aClass) {        NPObject* obj;        if (aClass->allocate != NULL)            obj = aClass->allocate(npp, aClass);        else            obj = (NPObject*)malloc(sizeof(NPObject));        if (!obj)            CRASH();        obj->_class = aClass;        obj->referenceCount = 1;        return obj;    }    return 0;}NPObject* _NPN_RetainObject(NPObject* obj){    ASSERT(obj);    if (obj)        obj->referenceCount++;    return obj;}void _NPN_ReleaseObject(NPObject* obj){    ASSERT(obj);    ASSERT(obj->referenceCount >= 1);    if (obj && obj->referenceCount >= 1) {        if (--obj->referenceCount == 0)            _NPN_DeallocateObject(obj);    }}void _NPN_DeallocateObject(NPObject *obj){    ASSERT(obj);    if (obj) {        if (obj->_class->deallocate)            obj->_class->deallocate(obj);        else            free(obj);    }}#endif // ENABLE(NETSCAPE_PLUGIN_API)

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