📄 rendersvgimage.cpp
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/* Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> Copyright (C) 2006 Apple Computer, Inc. Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> This file is part of the WebKit project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG)#include "RenderSVGImage.h"#include "Attr.h"#include "FloatConversion.h"#include "FloatQuad.h"#include "GraphicsContext.h"#include "PointerEventsHitRules.h"#include "SVGImageElement.h"#include "SVGLength.h"#include "SVGPreserveAspectRatio.h"#include "SVGRenderSupport.h"#include "SVGResourceClipper.h"#include "SVGResourceFilter.h"#include "SVGResourceMasker.h"namespace WebCore {RenderSVGImage::RenderSVGImage(SVGImageElement* impl) : RenderImage(impl){}RenderSVGImage::~RenderSVGImage(){}void RenderSVGImage::adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect, SVGPreserveAspectRatio* aspectRatio){ float origDestWidth = destRect.width(); float origDestHeight = destRect.height(); if (aspectRatio->meetOrSlice() == SVGPreserveAspectRatio::SVG_MEETORSLICE_MEET) { float widthToHeightMultiplier = srcRect.height() / srcRect.width(); if (origDestHeight > (origDestWidth * widthToHeightMultiplier)) { destRect.setHeight(origDestWidth * widthToHeightMultiplier); switch(aspectRatio->align()) { case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID: destRect.setY(destRect.y() + origDestHeight / 2.0f - destRect.height() / 2.0f); break; case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMAX: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX: destRect.setY(destRect.y() + origDestHeight - destRect.height()); break; } } if (origDestWidth > (origDestHeight / widthToHeightMultiplier)) { destRect.setWidth(origDestHeight / widthToHeightMultiplier); switch(aspectRatio->align()) { case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMIN: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX: destRect.setX(destRect.x() + origDestWidth / 2.0f - destRect.width() / 2.0f); break; case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMIN: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX: destRect.setX(destRect.x() + origDestWidth - destRect.width()); break; } } } else if (aspectRatio->meetOrSlice() == SVGPreserveAspectRatio::SVG_MEETORSLICE_SLICE) { float widthToHeightMultiplier = srcRect.height() / srcRect.width(); // if the destination height is less than the height of the image we'll be drawing if (origDestHeight < (origDestWidth * widthToHeightMultiplier)) { float destToSrcMultiplier = srcRect.width() / destRect.width(); srcRect.setHeight(destRect.height() * destToSrcMultiplier); switch(aspectRatio->align()) { case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID: srcRect.setY(destRect.y() + image()->height() / 2.0f - srcRect.height() / 2.0f); break; case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMAX: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX: srcRect.setY(destRect.y() + image()->height() - srcRect.height()); break; } } // if the destination width is less than the width of the image we'll be drawing if (origDestWidth < (origDestHeight / widthToHeightMultiplier)) { float destToSrcMultiplier = srcRect.height() / destRect.height(); srcRect.setWidth(destRect.width() * destToSrcMultiplier); switch(aspectRatio->align()) { case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMIN: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX: srcRect.setX(destRect.x() + image()->width() / 2.0f - srcRect.width() / 2.0f); break; case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMIN: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID: case SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX: srcRect.setX(destRect.x() + image()->width() - srcRect.width()); break; } } }}bool RenderSVGImage::calculateLocalTransform(){ TransformationMatrix oldTransform = m_localTransform; m_localTransform = static_cast<SVGStyledTransformableElement*>(node())->animatedLocalTransform(); return (m_localTransform != oldTransform);}void RenderSVGImage::layout(){ ASSERT(needsLayout()); LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); calculateLocalTransform(); // minimum height setHeight(errorOccurred() ? intrinsicSize().height() : 0); calcWidth(); calcHeight(); SVGImageElement* image = static_cast<SVGImageElement*>(node()); m_localBounds = FloatRect(image->x().value(image), image->y().value(image), image->width().value(image), image->height().value(image)); calculateAbsoluteBounds(); repainter.repaintAfterLayout(); setNeedsLayout(false);}void RenderSVGImage::paint(PaintInfo& paintInfo, int, int){ if (paintInfo.context->paintingDisabled() || style()->visibility() == HIDDEN) return; paintInfo.context->save(); paintInfo.context->concatCTM(localTransform()); if (paintInfo.phase == PaintPhaseForeground) { SVGResourceFilter* filter = 0; PaintInfo savedInfo(paintInfo); prepareToRenderSVGContent(this, paintInfo, m_localBounds, filter); FloatRect destRect = m_localBounds; FloatRect srcRect(0, 0, image()->width(), image()->height()); SVGImageElement* imageElt = static_cast<SVGImageElement*>(node()); if (imageElt->preserveAspectRatio()->align() != SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE) adjustRectsForAspectRatio(destRect, srcRect, imageElt->preserveAspectRatio()); paintInfo.context->drawImage(image(), destRect, srcRect); finishRenderSVGContent(this, paintInfo, m_localBounds, filter, savedInfo.context); } paintInfo.context->restore();}bool RenderSVGImage::nodeAtPoint(const HitTestRequest&, HitTestResult& result, int _x, int _y, int, int, HitTestAction hitTestAction){ // We only draw in the forground phase, so we only hit-test then. if (hitTestAction != HitTestForeground) return false; PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_IMAGE_HITTESTING, style()->pointerEvents()); bool isVisible = (style()->visibility() == VISIBLE); if (isVisible || !hitRules.requireVisible) { double localX, localY; absoluteTransform().inverse().map(_x, _y, localX, localY); if (hitRules.canHitFill) { if (m_localBounds.contains(narrowPrecisionToFloat(localX), narrowPrecisionToFloat(localY))) { updateHitTestResult(result, IntPoint(_x, _y)); return true; } } } return false;}FloatRect RenderSVGImage::relativeBBox(bool) const{ return m_localBounds;}void RenderSVGImage::imageChanged(WrappedImagePtr image, const IntRect* rect){ RenderImage::imageChanged(image, rect); // We override to invalidate a larger rect, since SVG images can draw outside their "bounds" repaintRectangle(absoluteClippedOverflowRect()); // FIXME: Isn't this just repaint()?}void RenderSVGImage::calculateAbsoluteBounds(){ // FIXME: broken with CSS transforms FloatRect absoluteRect = absoluteTransform().mapRect(relativeBBox(true));#if ENABLE(SVG_FILTERS) // Filters can expand the bounding box SVGResourceFilter* filter = getFilterById(document(), style()->svgStyle()->filter()); if (filter) absoluteRect.unite(filter->filterBBoxForItemBBox(absoluteRect));#endif if (!absoluteRect.isEmpty()) absoluteRect.inflate(1); // inflate 1 pixel for antialiasing m_absoluteBounds = enclosingIntRect(absoluteRect);}IntRect RenderSVGImage::clippedOverflowRectForRepaint(RenderBoxModelObject* /*repaintContainer*/){ // FIXME: handle non-root repaintContainer return m_absoluteBounds;}void RenderSVGImage::addFocusRingRects(GraphicsContext* graphicsContext, int, int){ // this is called from paint() after the localTransform has already been applied IntRect contentRect = enclosingIntRect(relativeBBox()); graphicsContext->addFocusRingRect(contentRect);}void RenderSVGImage::absoluteRects(Vector<IntRect>& rects, int, int, bool){ rects.append(absoluteClippedOverflowRect());}void RenderSVGImage::absoluteQuads(Vector<FloatQuad>& quads, bool){ quads.append(FloatRect(absoluteClippedOverflowRect()));}}#endif // ENABLE(SVG)
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