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📄 renderthemechromiumwin.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2008, 2009 Google, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef RenderThemeChromiumWin_h#define RenderThemeChromiumWin_h#include "RenderTheme.h"#if WIN32typedef void* HANDLE;typedef struct HINSTANCE__* HINSTANCE;typedef HINSTANCE HMODULE;#endifnamespace WebCore {    struct ThemeData {        ThemeData() : m_part(0), m_state(0), m_classicState(0) {}        unsigned m_part;        unsigned m_state;        unsigned m_classicState;    };    class RenderThemeChromiumWin : public RenderTheme {    public:        RenderThemeChromiumWin() { }        ~RenderThemeChromiumWin() { }        virtual String extraDefaultStyleSheet();        virtual String extraQuirksStyleSheet();        // A method asking if the theme's controls actually care about redrawing when hovered.        virtual bool supportsHover(const RenderStyle*) const { return true; }        // A method asking if the theme is able to draw the focus ring.        virtual bool supportsFocusRing(const RenderStyle*) const;        // The platform selection color.        virtual Color platformActiveSelectionBackgroundColor() const;        virtual Color platformInactiveSelectionBackgroundColor() const;        virtual Color platformActiveSelectionForegroundColor() const;        virtual Color platformInactiveSelectionForegroundColor() const;        virtual Color platformTextSearchHighlightColor() const;        virtual double caretBlinkInterval() const;        // System fonts.        virtual void systemFont(int propId, Document*, FontDescription&) const;        virtual int minimumMenuListSize(RenderStyle*) const;        virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintButton(o, i, r); }        virtual void setCheckboxSize(RenderStyle*) const;        virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintButton(o, i, r); }        virtual void setRadioSize(RenderStyle*) const;        virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);        virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);        virtual bool paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintTextField(o, i, r); }        virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);        // MenuList refers to an unstyled menulist (meaning a menulist without        // background-color or border set) and MenuListButton refers to a styled        // menulist (a menulist with background-color or border set). They have        // this distinction to support showing aqua style themes whenever they        // possibly can, which is something we don't want to replicate.        //        // In short, we either go down the MenuList code path or the MenuListButton        // codepath. We never go down both. And in both cases, they render the        // entire menulist.        virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const;        virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);        virtual void adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;        virtual bool paintMenuListButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);        // These methods define the padding for the MenuList's inner block.        virtual int popupInternalPaddingLeft(RenderStyle*) const;        virtual int popupInternalPaddingRight(RenderStyle*) const;        virtual int popupInternalPaddingTop(RenderStyle*) const;        virtual int popupInternalPaddingBottom(RenderStyle*) const;        virtual int buttonInternalPaddingLeft() const;        virtual int buttonInternalPaddingRight() const;        virtual int buttonInternalPaddingTop() const;        virtual int buttonInternalPaddingBottom() const;        // Provide a way to pass the default font size from the Settings object        // to the render theme.  FIXME: http://b/1129186 A cleaner way would be        // to remove the default font size from this object and have callers        // that need the value to get it directly from the appropriate Settings        // object.        static void setDefaultFontSize(int);        // Enables/Disables FindInPage mode, which (if enabled) overrides the        // selection rect color to be orange.        static void setFindInPageMode(bool);    private:        unsigned determineState(RenderObject*);        unsigned determineClassicState(RenderObject*);        ThemeData getThemeData(RenderObject*);        bool paintTextFieldInternal(RenderObject*, const RenderObject::PaintInfo&, const IntRect&, bool);        int menuListInternalPadding(RenderStyle*, int paddingType) const;        // A flag specifying whether we are in Find-in-page mode or not.        static bool m_findInPageMode;    };} // namespace WebCore#endif

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