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📄 textcontrolinnerelements.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2006, 2008 Apple Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */ #include "config.h"#include "TextControlInnerElements.h"#include "BeforeTextInsertedEvent.h"#include "Document.h"#include "EventHandler.h"#include "EventNames.h"#include "Frame.h"#include "HTMLInputElement.h"#include "HTMLNames.h"#include "HTMLTextAreaElement.h"#include "MouseEvent.h"#include "RenderTextControlSingleLine.h"namespace WebCore {class RenderTextControlInnerBlock : public RenderBlock {public:    RenderTextControlInnerBlock(Node* node) : RenderBlock(node) { }    virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);};bool RenderTextControlInnerBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction){    RenderObject* renderer = node()->shadowAncestorNode()->renderer();    bool placeholderIsVisible = false;    if (renderer->isTextField())        placeholderIsVisible = static_cast<RenderTextControlSingleLine*>(renderer)->placeholderIsVisible();    return RenderBlock::nodeAtPoint(request, result, x, y, tx, ty, placeholderIsVisible ? HitTestBlockBackground : hitTestAction);}TextControlInnerElement::TextControlInnerElement(Document* doc, Node* shadowParent)    : HTMLDivElement(HTMLNames::divTag, doc)    , m_shadowParent(shadowParent){}void TextControlInnerElement::attachInnerElement(Node* parent, PassRefPtr<RenderStyle> style, RenderArena* arena){    // When adding these elements, create the renderer & style first before adding to the DOM.    // Otherwise, the render tree will create some anonymous blocks that will mess up our layout.    // Create the renderer with the specified style    RenderObject* renderer = createRenderer(arena, style.get());    if (renderer) {        setRenderer(renderer);        renderer->setStyle(style);    }        // Set these explicitly since this normally happens during an attach()    setAttached();    setInDocument(true);        // For elements without a shadow parent, add the node to the DOM normally.    if (!m_shadowParent)        parent->addChild(this);        // Add the renderer to the render tree    if (renderer)        parent->renderer()->addChild(renderer);}TextControlInnerTextElement::TextControlInnerTextElement(Document* doc, Node* shadowParent)    : TextControlInnerElement(doc, shadowParent){}void TextControlInnerTextElement::defaultEventHandler(Event* evt){    // FIXME: In the future, we should add a way to have default event listeners.  Then we would add one to the text field's inner div, and we wouldn't need this subclass.    Node* shadowAncestor = shadowAncestorNode();    if (shadowAncestor && shadowAncestor->renderer()) {        ASSERT(shadowAncestor->renderer()->isTextControl());        if (evt->isBeforeTextInsertedEvent())            if (shadowAncestor->renderer()->isTextField())                static_cast<HTMLInputElement*>(shadowAncestor)->defaultEventHandler(evt);            else                static_cast<HTMLTextAreaElement*>(shadowAncestor)->defaultEventHandler(evt);        if (evt->type() == eventNames().webkitEditableContentChangedEvent)            toRenderTextControl(shadowAncestor->renderer())->subtreeHasChanged();    }    if (!evt->defaultHandled())        HTMLDivElement::defaultEventHandler(evt);}RenderObject* TextControlInnerTextElement::createRenderer(RenderArena* arena, RenderStyle*){    return new (arena) RenderTextControlInnerBlock(this);}SearchFieldResultsButtonElement::SearchFieldResultsButtonElement(Document* doc)    : TextControlInnerElement(doc){}void SearchFieldResultsButtonElement::defaultEventHandler(Event* evt){    // On mousedown, bring up a menu, if needed    HTMLInputElement* input = static_cast<HTMLInputElement*>(shadowAncestorNode());    if (evt->type() == eventNames().mousedownEvent && evt->isMouseEvent() && static_cast<MouseEvent*>(evt)->button() == LeftButton) {        input->focus();        input->select();        RenderTextControlSingleLine* renderer = static_cast<RenderTextControlSingleLine*>(input->renderer());        if (renderer->popupIsVisible())            renderer->hidePopup();        else if (input->maxResults() > 0)            renderer->showPopup();        evt->setDefaultHandled();    }    if (!evt->defaultHandled())        HTMLDivElement::defaultEventHandler(evt);}SearchFieldCancelButtonElement::SearchFieldCancelButtonElement(Document* doc)    : TextControlInnerElement(doc)    , m_capturing(false){}void SearchFieldCancelButtonElement::defaultEventHandler(Event* evt){    // If the element is visible, on mouseup, clear the value, and set selection    HTMLInputElement* input = static_cast<HTMLInputElement*>(shadowAncestorNode());    if (evt->type() == eventNames().mousedownEvent && evt->isMouseEvent() && static_cast<MouseEvent*>(evt)->button() == LeftButton) {        input->focus();        input->select();        evt->setDefaultHandled();        if (renderer() && renderer()->visibleToHitTesting())            if (Frame* frame = document()->frame()) {                frame->eventHandler()->setCapturingMouseEventsNode(this);                m_capturing = true;            }    } else if (evt->type() == eventNames().mouseupEvent && evt->isMouseEvent() && static_cast<MouseEvent*>(evt)->button() == LeftButton) {        if (m_capturing && renderer() && renderer()->visibleToHitTesting()) {            if (hovered()) {                input->setValue("");                input->onSearch();                evt->setDefaultHandled();            }            if (Frame* frame = document()->frame()) {                frame->eventHandler()->setCapturingMouseEventsNode(0);                m_capturing = false;            }        }    }    if (!evt->defaultHandled())        HTMLDivElement::defaultEventHandler(evt);}}

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