📄 svgrendertreeastext.h
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/* * Copyright (C) 2004, 2005 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef SVGRenderTreeAsText_h#define SVGRenderTreeAsText_h#if ENABLE(SVG)#include "TextStream.h"namespace WebCore { class TransformationMatrix; class Color; class FloatPoint; class FloatRect; class FloatSize; class IntPoint; class IntRect; class Node; class RenderPath; class RenderSVGContainer; class RenderSVGInlineText; class RenderSVGRoot; class RenderSVGText; // functions used by the main RenderTreeAsText codevoid write(TextStream&, const RenderPath&, int indent = 0);void write(TextStream&, const RenderSVGContainer&, int indent = 0);void write(TextStream&, const RenderSVGInlineText&, int ident = 0);void write(TextStream&, const RenderSVGRoot&, int indent = 0);void write(TextStream&, const RenderSVGText&, int ident = 0);void writeRenderResources(TextStream&, Node* parent);// helper operators defined used in various classes to dump the render tree.TextStream& operator<<(TextStream&, const TransformationMatrix&);TextStream& operator<<(TextStream&, const IntRect&);TextStream& operator<<(TextStream&, const Color&);TextStream& operator<<(TextStream&, const IntPoint&);TextStream& operator<<(TextStream&, const FloatSize&);TextStream& operator<<(TextStream&, const FloatRect&);TextStream& operator<<(TextStream&, const FloatPoint&);// helper operators specific to dumping the render tree. these are used in various classes to dump the render tree// these could be defined in separate namespace to avoid matching these generic signatures unintentionally.template<typename Item>TextStream& operator<<(TextStream& ts, const Vector<Item*>& v){ ts << "["; for (unsigned i = 0; i < v.size(); i++) { ts << *v[i]; if (i < v.size() - 1) ts << ", "; } ts << "]"; return ts;}template<typename Item>TextStream& operator<<(TextStream& ts, const Vector<Item>& v){ ts << "["; for (unsigned i = 0; i < v.size(); i++) { ts << v[i]; if (i < v.size() - 1) ts << ", "; } ts << "]"; return ts;}template<typename Pointer>TextStream& operator<<(TextStream& ts, Pointer* t){ ts << reinterpret_cast<intptr_t>(t); return ts;}} // namespace WebCore#endif // ENABLE(SVG)#endif // SVGRenderTreeAsText_h
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