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📄 renderscrollbartheme.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */#include "config.h"#include "RenderScrollbarTheme.h"#include "RenderScrollbar.h"#include <wtf/StdLibExtras.h>namespace WebCore {RenderScrollbarTheme* RenderScrollbarTheme::renderScrollbarTheme(){    DEFINE_STATIC_LOCAL(RenderScrollbarTheme, theme, ());    return &theme;}void RenderScrollbarTheme::buttonSizesAlongTrackAxis(Scrollbar* scrollbar, int& beforeSize, int& afterSize){    IntRect firstButton = backButtonRect(scrollbar, BackButtonStartPart);    IntRect secondButton = forwardButtonRect(scrollbar, ForwardButtonStartPart);    IntRect thirdButton = backButtonRect(scrollbar, BackButtonEndPart);    IntRect fourthButton = forwardButtonRect(scrollbar, ForwardButtonEndPart);    if (scrollbar->orientation() == HorizontalScrollbar) {        beforeSize = firstButton.width() + secondButton.width();        afterSize = thirdButton.width() + fourthButton.width();    } else {        beforeSize = firstButton.height() + secondButton.height();        afterSize = thirdButton.height() + fourthButton.height();    }}bool RenderScrollbarTheme::hasButtons(Scrollbar* scrollbar){    int startSize;    int endSize;    buttonSizesAlongTrackAxis(scrollbar, startSize, endSize);    return (startSize + endSize) <= (scrollbar->orientation() == HorizontalScrollbar ? scrollbar->width() : scrollbar->height());}bool RenderScrollbarTheme::hasThumb(Scrollbar* scrollbar){    return trackLength(scrollbar) - thumbLength(scrollbar) >= 0;}int RenderScrollbarTheme::minimumThumbLength(Scrollbar* scrollbar){    return static_cast<RenderScrollbar*>(scrollbar)->minimumThumbLength();}IntRect RenderScrollbarTheme::backButtonRect(Scrollbar* scrollbar, ScrollbarPart partType, bool){    return static_cast<RenderScrollbar*>(scrollbar)->buttonRect(partType);}IntRect RenderScrollbarTheme::forwardButtonRect(Scrollbar* scrollbar, ScrollbarPart partType, bool){    return static_cast<RenderScrollbar*>(scrollbar)->buttonRect(partType);}IntRect RenderScrollbarTheme::trackRect(Scrollbar* scrollbar, bool){    if (!hasButtons(scrollbar))        return scrollbar->frameRect();        int startLength;    int endLength;    buttonSizesAlongTrackAxis(scrollbar, startLength, endLength);        return static_cast<RenderScrollbar*>(scrollbar)->trackRect(startLength, endLength);}IntRect RenderScrollbarTheme::constrainTrackRectToTrackPieces(Scrollbar* scrollbar, const IntRect& rect){     IntRect backRect = static_cast<RenderScrollbar*>(scrollbar)->trackPieceRectWithMargins(BackTrackPart, rect);    IntRect forwardRect = static_cast<RenderScrollbar*>(scrollbar)->trackPieceRectWithMargins(ForwardTrackPart, rect);    IntRect result = rect;    if (scrollbar->orientation() == HorizontalScrollbar) {        result.setX(backRect.x());        result.setWidth(forwardRect.right() - backRect.x());    } else {        result.setY(backRect.y());        result.setHeight(forwardRect.bottom() - backRect.y());    }    return result;}void RenderScrollbarTheme::paintScrollCorner(ScrollView*, GraphicsContext* context, const IntRect& cornerRect){    // FIXME: Implement.    context->fillRect(cornerRect, Color::white);}void RenderScrollbarTheme::paintScrollbarBackground(GraphicsContext* context, Scrollbar* scrollbar){    static_cast<RenderScrollbar*>(scrollbar)->paintPart(context, ScrollbarBGPart, scrollbar->frameRect());}void RenderScrollbarTheme::paintTrackBackground(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect){    static_cast<RenderScrollbar*>(scrollbar)->paintPart(context, TrackBGPart, rect);}void RenderScrollbarTheme::paintTrackPiece(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect, ScrollbarPart part){    static_cast<RenderScrollbar*>(scrollbar)->paintPart(context, part, rect);}void RenderScrollbarTheme::paintButton(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect, ScrollbarPart part){    static_cast<RenderScrollbar*>(scrollbar)->paintPart(context, part, rect);}void RenderScrollbarTheme::paintThumb(GraphicsContext* context, Scrollbar* scrollbar, const IntRect& rect){    static_cast<RenderScrollbar*>(scrollbar)->paintPart(context, ThumbPart, rect);}}

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