📄 rendersvgtextpath.h
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/* * This file is part of the WebKit project. * * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef RenderSVGTextPath_h#define RenderSVGTextPath_h#if ENABLE(SVG)#include "RenderSVGInline.h"namespace WebCore { class RenderSVGTextPath : public RenderSVGInline { public: RenderSVGTextPath(Node*); Path layoutPath() const; float startOffset() const; bool exactAlignment() const; bool stretchMethod() const; virtual const char* renderName() const { return "RenderSVGTextPath"; } virtual void absoluteRects(Vector<IntRect>& rects, int tx, int ty); virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); private: float m_startOffset; bool m_exactAlignment : 1; bool m_stretchMethod : 1; Path m_layoutPath; };}#endif // ENABLE(SVG)#endif // RenderSVGTextPath_h
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