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📄 rendertextcontrol.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. *           (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)  * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef RenderTextControl_h#define RenderTextControl_h#include "RenderBlock.h"namespace WebCore {class FormControlElement;class VisibleSelection;class TextControlInnerElement;class TextControlInnerTextElement;class RenderTextControl : public RenderBlock {public:    virtual ~RenderTextControl();    virtual const char* renderName() const { return "RenderTextControl"; }    virtual bool isTextControl() const { return true; }    virtual bool hasControlClip() const { return false; }    virtual IntRect controlClipRect(int tx, int ty) const;    virtual void calcHeight();    virtual void calcPrefWidths();    virtual void removeLeftoverAnonymousBlock(RenderBlock*) { }    virtual void updateFromElement();    virtual bool canHaveChildren() const { return false; }    virtual bool avoidsFloats() const { return true; }        bool isEdited() const { return m_edited; }    void setEdited(bool isEdited) { m_edited = isEdited; }    bool isUserEdited() const { return m_userEdited; }    void setUserEdited(bool isUserEdited);    int selectionStart();    int selectionEnd();    void setSelectionStart(int);    void setSelectionEnd(int);    void select();    void setSelectionRange(int start, int end);    VisibleSelection selection(int start, int end) const;    virtual void subtreeHasChanged();    String text();    String textWithHardLineBreaks();    void selectionChanged(bool userTriggered);    virtual void addFocusRingRects(GraphicsContext*, int tx, int ty);    virtual bool canBeProgramaticallyScrolled(bool) const { return true; }    virtual void autoscroll();    // Subclassed to forward to our inner div.    virtual int scrollLeft() const;    virtual int scrollTop() const;    virtual int scrollWidth() const;    virtual int scrollHeight() const;    virtual void setScrollLeft(int);    virtual void setScrollTop(int);    virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0f);    VisiblePosition visiblePositionForIndex(int index);    int indexForVisiblePosition(const VisiblePosition&);protected:    RenderTextControl(Node*);    int scrollbarThickness() const;    void adjustInnerTextStyle(const RenderStyle* startStyle, RenderStyle* textBlockStyle) const;    void setInnerTextValue(const String&);    virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);    void createSubtreeIfNeeded(TextControlInnerElement* innerBlock);    void hitInnerTextBlock(HitTestResult&, int x, int y, int tx, int ty);    void forwardEvent(Event*);    int textBlockWidth() const;    int textBlockHeight() const;    virtual int preferredContentWidth(float charWidth) const = 0;    virtual void adjustControlHeightBasedOnLineHeight(int lineHeight) = 0;    virtual void cacheSelection(int start, int end) = 0;    virtual PassRefPtr<RenderStyle> createInnerTextStyle(const RenderStyle* startStyle) const = 0;    friend class TextIterator;    HTMLElement* innerTextElement() const;    FormControlElement* formControlElement() const;private:    String finishText(Vector<UChar>&) const;    bool m_edited;    bool m_userEdited;    RefPtr<TextControlInnerTextElement> m_innerText;};inline RenderTextControl* toRenderTextControl(RenderObject* o){     ASSERT(!o || o->isTextControl());    return static_cast<RenderTextControl*>(o);}inline const RenderTextControl* toRenderTextControl(const RenderObject* o){     ASSERT(!o || o->isTextControl());    return static_cast<const RenderTextControl*>(o);}// This will catch anyone doing an unnecessary cast.void toRenderTextControl(const RenderTextControl*);} // namespace WebCore#endif // RenderTextControl_h

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