📄 renderbutton.cpp
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/** * This file is part of the html renderer for KDE. * * Copyright (C) 2005 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#include "config.h"#include "RenderButton.h"#include "Document.h"#include "GraphicsContext.h"#include "HTMLInputElement.h"#include "HTMLNames.h"#include "RenderTextFragment.h"#include "RenderTheme.h"#if ENABLE(WML)#include "WMLDoElement.h"#include "WMLNames.h"#endifnamespace WebCore {using namespace HTMLNames;RenderButton::RenderButton(Node* node) : RenderFlexibleBox(node) , m_buttonText(0) , m_inner(0) , m_default(false){}void RenderButton::addChild(RenderObject* newChild, RenderObject* beforeChild){ if (!m_inner) { // Create an anonymous block. ASSERT(!firstChild()); m_inner = createAnonymousBlock(); setupInnerStyle(m_inner->style()); RenderFlexibleBox::addChild(m_inner); } m_inner->addChild(newChild, beforeChild);}void RenderButton::removeChild(RenderObject* oldChild){ if (oldChild == m_inner || !m_inner) { RenderFlexibleBox::removeChild(oldChild); m_inner = 0; } else m_inner->removeChild(oldChild);}void RenderButton::styleWillChange(StyleDifference diff, const RenderStyle* newStyle){ if (m_inner) { // RenderBlock::setStyle is going to apply a new style to the inner block, which // will have the initial box flex value, 0. The current value is 1, because we set // it right below. Here we change it back to 0 to avoid getting a spurious layout hint // because of the difference. m_inner->style()->setBoxFlex(0); } RenderBlock::styleWillChange(diff, newStyle);}void RenderButton::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle){ RenderBlock::styleDidChange(diff, oldStyle); if (m_buttonText) m_buttonText->setStyle(style()); if (m_inner) // RenderBlock handled updating the anonymous block's style. setupInnerStyle(m_inner->style()); setReplaced(isInline()); if (!m_default && theme()->isDefault(this)) { if (!m_timer) m_timer.set(new Timer<RenderButton>(this, &RenderButton::timerFired)); m_timer->startRepeating(0.03); m_default = true; } else if (m_default && !theme()->isDefault(this)) { m_default = false; m_timer.clear(); }}void RenderButton::setupInnerStyle(RenderStyle* innerStyle) { ASSERT(innerStyle->refCount() == 1); // RenderBlock::createAnonymousBlock creates a new RenderStyle, so this is // safe to modify. innerStyle->setBoxFlex(1.0f); innerStyle->setPaddingTop(Length(theme()->buttonInternalPaddingTop(), Fixed)); innerStyle->setPaddingRight(Length(theme()->buttonInternalPaddingRight(), Fixed)); innerStyle->setPaddingBottom(Length(theme()->buttonInternalPaddingBottom(), Fixed)); innerStyle->setPaddingLeft(Length(theme()->buttonInternalPaddingLeft(), Fixed));}void RenderButton::updateFromElement(){ // If we're an input element, we may need to change our button text. if (node()->hasTagName(inputTag)) { HTMLInputElement* input = static_cast<HTMLInputElement*>(node()); String value = input->valueWithDefault(); setText(value); }#if ENABLE(WML) else if (node()->hasTagName(WMLNames::doTag)) { WMLDoElement* doElement = static_cast<WMLDoElement*>(node()); String value = doElement->label(); if (value.isEmpty()) value = doElement->name(); setText(value); }#endif}bool RenderButton::canHaveChildren() const{ // Input elements can't have children, but button elements can. We'll // write the code assuming any other button types that might emerge in the future // can also have children. return !node()->hasTagName(inputTag);}void RenderButton::setText(const String& str){ if (str.isEmpty()) { if (m_buttonText) { m_buttonText->destroy(); m_buttonText = 0; } } else { if (m_buttonText) m_buttonText->setText(str.impl()); else { m_buttonText = new (renderArena()) RenderTextFragment(document(), str.impl()); m_buttonText->setStyle(style()); addChild(m_buttonText); } }}void RenderButton::updateBeforeAfterContent(PseudoId type){ if (m_inner) m_inner->children()->updateBeforeAfterContent(m_inner, type, this); else children()->updateBeforeAfterContent(this, type);}IntRect RenderButton::controlClipRect(int tx, int ty) const{ // Clip to the padding box to at least give content the extra padding space. return IntRect(tx + borderLeft(), ty + borderTop(), width() - borderLeft() - borderRight(), height() - borderTop() - borderBottom());}void RenderButton::timerFired(Timer<RenderButton>*){ repaint();}} // namespace WebCore
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