📄 svgpaintserver.h
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/* * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef SVGPaintServer_h#define SVGPaintServer_h#if ENABLE(SVG)#include "DashArray.h"#include "SVGResource.h"#if PLATFORM(CG)#include <ApplicationServices/ApplicationServices.h>#endifnamespace WebCore { enum SVGPaintServerType { // Painting mode SolidPaintServer = 0, PatternPaintServer = 1, LinearGradientPaintServer = 2, RadialGradientPaintServer = 3 }; enum SVGPaintTargetType { // Target mode ApplyToFillTargetType = 1, ApplyToStrokeTargetType = 2 }; class GraphicsContext; class RenderObject; class RenderStyle; class SVGPaintServerSolid; class SVGPaintServer : public SVGResource { public: virtual ~SVGPaintServer(); virtual SVGResourceType resourceType() const { return PaintServerResourceType; } virtual SVGPaintServerType type() const = 0; virtual TextStream& externalRepresentation(TextStream&) const = 0; // To be implemented in platform specific code. virtual void draw(GraphicsContext*&, const RenderObject*, SVGPaintTargetType) const; virtual void teardown(GraphicsContext*&, const RenderObject*, SVGPaintTargetType, bool isPaintingText = false) const; virtual void renderPath(GraphicsContext*&, const RenderObject*, SVGPaintTargetType) const; virtual bool setup(GraphicsContext*&, const RenderObject*, SVGPaintTargetType, bool isPaintingText = false) const = 0; static SVGPaintServer* strokePaintServer(const RenderStyle*, const RenderObject*); static SVGPaintServer* fillPaintServer(const RenderStyle*, const RenderObject*); static SVGPaintServerSolid* sharedSolidPaintServer(); protected: SVGPaintServer(); }; TextStream& operator<<(TextStream&, const SVGPaintServer&); SVGPaintServer* getPaintServerById(Document*, const AtomicString&); void applyStrokeStyleToContext(GraphicsContext*, RenderStyle*, const RenderObject*); DashArray dashArrayFromRenderingStyle(const RenderStyle* style);} // namespace WebCore#endif#endif // SVGPaintServer_h
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