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📄 wkspecularlightingfilter.cikernel

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CIKERNEL
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/* * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  */ kernel vec4 basic(sampler inputNormalVectors, sampler inputLightVectors, __color inputLightingColor, float inputSurfaceScale, float inputSpecularConstant,        float inputSpecularExponent, float inputKernelUnitLengthX, float inputKernelUnitLengthY){    vec2 pos = samplerCoord(inputLightVectors);    vec2 posn = samplerCoord(inputNormalVectors);    vec3 l = sample(inputLightVectors, pos).xyz;    vec3 n = sample(inputNormalVectors, posn).xyz;    vec3 h = l+vec3(0.0, 0.0, 1.0);    h = normalize(h);    float nh = inputSpecularConstant*pow((dot(n, h)), inputSpecularExponent);    vec4 res = inputLightingColor * nh;    res.a = max(res.r, res.g);    res.a = max(res.a, res.b);    return res;}

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