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📄 svgfehelperscg.mm

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>    This file is part of the KDE project    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    aint with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG) && ENABLE(SVG_FILTERS)#include "SVGFEHelpersCg.h"#include "Color.h"#include "SVGDistantLightSource.h"#include "SVGLightSource.h"#include "SVGPointLightSource.h"#include "SVGSpotLightSource.h"#import "WKDistantLightFilter.h"#import "WKNormalMapFilter.h"#import "WKPointLightFilter.h"#import "WKSpotLightFilter.h"#include <wtf/MathExtras.h>namespace WebCore {CIVector* getVectorForChannel(ChannelSelectorType channel){    switch (channel) {    case CHANNEL_UNKNOWN:        return nil;        case CHANNEL_R:        return [CIVector vectorWithX:1.0f Y:0.0f Z:0.0f W:0.0f];    case CHANNEL_G:        return [CIVector vectorWithX:0.0f Y:1.0f Z:0.0f W:0.0f];    case CHANNEL_B:        return [CIVector vectorWithX:0.0f Y:0.0f Z:1.0f W:0.0f];    case CHANNEL_A:        return [CIVector vectorWithX:0.0f Y:0.0f Z:0.0f W:1.0f];    default:        return [CIVector vectorWithX:0.0f Y:0.0f Z:0.0f W:0.0f];    }}CIColor* ciColor(const Color& c){    CGColorRef colorCG = createCGColor(c);    CIColor* colorCI = [CIColor colorWithCGColor:colorCG];    CGColorRelease(colorCG);    return colorCI;}// LightingCIFilter* getPointLightVectors(CIFilter* normals, CIVector* lightPosition, float surfaceScale){    CIFilter* filter;    BEGIN_BLOCK_OBJC_EXCEPTIONS;    filter = [CIFilter filterWithName:@"WKPointLight"];    if (!filter)        return nil;    [filter setDefaults];    [filter setValue:[normals valueForKey:@"outputImage"] forKey:@"inputNormalMap"];    [filter setValue:lightPosition forKey:@"inputLightPosition"];    [filter setValue:[NSNumber numberWithFloat:surfaceScale] forKey:@"inputSurfaceScale"];    return filter;    END_BLOCK_OBJC_EXCEPTIONS;    return nil;}CIFilter* getLightVectors(CIFilter* normals, const LightSource* light, float surfaceScale){    [WKDistantLightFilter class];    [WKPointLightFilter class];    [WKSpotLightFilter class];    CIFilter* filter = nil;    BEGIN_BLOCK_OBJC_EXCEPTIONS;    switch (light->type()) {    case LS_DISTANT:    {        const DistantLightSource* dlight = static_cast<const DistantLightSource*>(light);        filter = [CIFilter filterWithName:@"WKDistantLight"];        if (!filter)            return nil;        [filter setDefaults];        float azimuth = dlight->azimuth();        float elevation = dlight->elevation();        azimuth = deg2rad(azimuth);        elevation = deg2rad(elevation);        float Lx = cosf(azimuth)*cosf(elevation);        float Ly = sinf(azimuth)*cosf(elevation);        float Lz = sinf(elevation);        [filter setValue:[normals valueForKey:@"outputImage"] forKey:@"inputNormalMap"];        [filter setValue:[CIVector vectorWithX:Lx Y:Ly Z:Lz] forKey:@"inputLightDirection"];        return filter;    }    case LS_POINT:    {        const PointLightSource* plight = static_cast<const PointLightSource*>(light);        return getPointLightVectors(normals, [CIVector vectorWithX:plight->position().x() Y:plight->position().y() Z:plight->position().z()], surfaceScale);    }    case LS_SPOT:    {        const SpotLightSource* slight = static_cast<const SpotLightSource*>(light);        filter = [CIFilter filterWithName:@"WKSpotLight"];        if (!filter)            return nil;        CIFilter* pointLightFilter = getPointLightVectors(normals, [CIVector vectorWithX:slight->position().x() Y:slight->position().y() Z:slight->position().z()], surfaceScale);        if (!pointLightFilter)            return nil;        [filter setDefaults];        [filter setValue:[pointLightFilter valueForKey:@"outputImage"] forKey:@"inputLightVectors"];        [filter setValue:[CIVector vectorWithX:slight->direction().x() Y:slight->direction().y() Z:slight->direction().z()] forKey:@"inputLightDirection"];        [filter setValue:[NSNumber numberWithFloat:slight->specularExponent()] forKey:@"inputSpecularExponent"];        [filter setValue:[NSNumber numberWithFloat:deg2rad(slight->limitingConeAngle())] forKey:@"inputLimitingConeAngle"];        return filter;    }    }    END_BLOCK_OBJC_EXCEPTIONS;    return nil;}CIFilter* getNormalMap(CIImage* bumpMap, float scale){    [WKNormalMapFilter class];    CIFilter* filter;    BEGIN_BLOCK_OBJC_EXCEPTIONS;    filter = [CIFilter filterWithName:@"WKNormalMap"];    [filter setDefaults];    [filter setValue:bumpMap forKey:@"inputImage"];    [filter setValue:[NSNumber numberWithFloat:scale] forKey:@"inputSurfaceScale"];    return filter;    END_BLOCK_OBJC_EXCEPTIONS;    return nil;}}#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)

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