📄 svgdistantlightsource.h
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/* Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2004, 2005 Rob Buis <buis@kde.org> 2005 Eric Seidel <eric@webkit.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#ifndef SVGDistantLightSource_h#define SVGDistantLightSource_h#if ENABLE(SVG) && ENABLE(SVG_FILTERS)#include "SVGLightSource.h"namespace WebCore { class DistantLightSource : public LightSource { public: DistantLightSource(float azimuth, float elevation) : LightSource(LS_DISTANT) , m_azimuth(azimuth) , m_elevation(elevation) { } float azimuth() const { return m_azimuth; } float elevation() const { return m_elevation; } virtual TextStream& externalRepresentation(TextStream&) const; private: float m_azimuth; float m_elevation; };} // namespace WebCore#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)#endif // SVGDistantLightSource_h
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