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📄 svgfediffuselighting.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/*    Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>                  2004, 2005 Rob Buis <buis@kde.org>                  2005 Eric Seidel <eric@webkit.org>    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    aint with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG) && ENABLE(SVG_FILTERS)#include "SVGLightSource.h"#include "SVGFEDiffuseLighting.h"#include "SVGRenderTreeAsText.h"namespace WebCore {FEDiffuseLighting::FEDiffuseLighting(FilterEffect* in , const Color& lightingColor, const float& surfaceScale,    const float& diffuseConstant, const float& kernelUnitLengthX, const float& kernelUnitLengthY, LightSource* lightSource)    : FilterEffect()    , m_in(in)    , m_lightingColor(lightingColor)    , m_surfaceScale(surfaceScale)    , m_diffuseConstant(diffuseConstant)    , m_kernelUnitLengthX(kernelUnitLengthX)    , m_kernelUnitLengthY(kernelUnitLengthY)    , m_lightSource(lightSource){}PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(FilterEffect* in , const Color& lightingColor,    const float& surfaceScale, const float& diffuseConstant, const float& kernelUnitLengthX,    const float& kernelUnitLengthY, LightSource* lightSource){    return adoptRef(new FEDiffuseLighting(in, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource));}FEDiffuseLighting::~FEDiffuseLighting(){}Color FEDiffuseLighting::lightingColor() const{    return m_lightingColor;}void FEDiffuseLighting::setLightingColor(const Color& lightingColor){    m_lightingColor = lightingColor;}float FEDiffuseLighting::surfaceScale() const {    return m_surfaceScale;}void FEDiffuseLighting::setSurfaceScale(float surfaceScale){    m_surfaceScale = surfaceScale;}float FEDiffuseLighting::diffuseConstant() const{    return m_diffuseConstant;}void FEDiffuseLighting::setDiffuseConstant(float diffuseConstant){    m_diffuseConstant = diffuseConstant;}float FEDiffuseLighting::kernelUnitLengthX() const{    return m_kernelUnitLengthX;}void FEDiffuseLighting::setKernelUnitLengthX(float kernelUnitLengthX){    m_kernelUnitLengthX = kernelUnitLengthX;}float FEDiffuseLighting::kernelUnitLengthY() const{    return m_kernelUnitLengthY;}void FEDiffuseLighting::setKernelUnitLengthY(float kernelUnitLengthY){    m_kernelUnitLengthY = kernelUnitLengthY;}const LightSource* FEDiffuseLighting::lightSource() const{    return m_lightSource.get();}void FEDiffuseLighting::setLightSource(LightSource* lightSource){        m_lightSource = lightSource;}void FEDiffuseLighting::apply(){}void FEDiffuseLighting::dump(){}TextStream& FEDiffuseLighting::externalRepresentation(TextStream& ts) const{    ts << "[type=DIFFUSE-LIGHTING] ";    FilterEffect::externalRepresentation(ts);    ts << " [surface scale=" << m_surfaceScale << "]"        << " [diffuse constant=" << m_diffuseConstant << "]"        << " [kernel unit length " << m_kernelUnitLengthX << ", " << m_kernelUnitLengthY << "]";    return ts;}} // namespace WebCore#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)

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