📄 svgfediffuselighting.cpp
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/* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2004, 2005 Rob Buis <buis@kde.org> 2005 Eric Seidel <eric@webkit.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG) && ENABLE(SVG_FILTERS)#include "SVGLightSource.h"#include "SVGFEDiffuseLighting.h"#include "SVGRenderTreeAsText.h"namespace WebCore {FEDiffuseLighting::FEDiffuseLighting(FilterEffect* in , const Color& lightingColor, const float& surfaceScale, const float& diffuseConstant, const float& kernelUnitLengthX, const float& kernelUnitLengthY, LightSource* lightSource) : FilterEffect() , m_in(in) , m_lightingColor(lightingColor) , m_surfaceScale(surfaceScale) , m_diffuseConstant(diffuseConstant) , m_kernelUnitLengthX(kernelUnitLengthX) , m_kernelUnitLengthY(kernelUnitLengthY) , m_lightSource(lightSource){}PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(FilterEffect* in , const Color& lightingColor, const float& surfaceScale, const float& diffuseConstant, const float& kernelUnitLengthX, const float& kernelUnitLengthY, LightSource* lightSource){ return adoptRef(new FEDiffuseLighting(in, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource));}FEDiffuseLighting::~FEDiffuseLighting(){}Color FEDiffuseLighting::lightingColor() const{ return m_lightingColor;}void FEDiffuseLighting::setLightingColor(const Color& lightingColor){ m_lightingColor = lightingColor;}float FEDiffuseLighting::surfaceScale() const { return m_surfaceScale;}void FEDiffuseLighting::setSurfaceScale(float surfaceScale){ m_surfaceScale = surfaceScale;}float FEDiffuseLighting::diffuseConstant() const{ return m_diffuseConstant;}void FEDiffuseLighting::setDiffuseConstant(float diffuseConstant){ m_diffuseConstant = diffuseConstant;}float FEDiffuseLighting::kernelUnitLengthX() const{ return m_kernelUnitLengthX;}void FEDiffuseLighting::setKernelUnitLengthX(float kernelUnitLengthX){ m_kernelUnitLengthX = kernelUnitLengthX;}float FEDiffuseLighting::kernelUnitLengthY() const{ return m_kernelUnitLengthY;}void FEDiffuseLighting::setKernelUnitLengthY(float kernelUnitLengthY){ m_kernelUnitLengthY = kernelUnitLengthY;}const LightSource* FEDiffuseLighting::lightSource() const{ return m_lightSource.get();}void FEDiffuseLighting::setLightSource(LightSource* lightSource){ m_lightSource = lightSource;}void FEDiffuseLighting::apply(){}void FEDiffuseLighting::dump(){}TextStream& FEDiffuseLighting::externalRepresentation(TextStream& ts) const{ ts << "[type=DIFFUSE-LIGHTING] "; FilterEffect::externalRepresentation(ts); ts << " [surface scale=" << m_surfaceScale << "]" << " [diffuse constant=" << m_diffuseConstant << "]" << " [kernel unit length " << m_kernelUnitLengthX << ", " << m_kernelUnitLengthY << "]"; return ts;}} // namespace WebCore#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
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