📄 svgfeconvolvematrix.h
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/* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2004, 2005 Rob Buis <buis@kde.org> 2005 Eric Seidel <eric@webkit.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#ifndef SVGFEConvolveMatrix_h#define SVGFEConvolveMatrix_h#if ENABLE(SVG) && ENABLE(SVG_FILTERS)#include "FilterEffect.h"#include "FloatPoint.h"#include "FloatSize.h"#include <wtf/Vector.h>namespace WebCore { enum EdgeModeType { EDGEMODE_UNKNOWN = 0, EDGEMODE_DUPLICATE = 1, EDGEMODE_WRAP = 2, EDGEMODE_NONE = 3 }; class FEConvolveMatrix : public FilterEffect { public: static PassRefPtr<FEConvolveMatrix> create(FilterEffect*, FilterEffect*, const FloatSize&, const float&, const float&, const FloatSize&, EdgeModeType, const FloatPoint&, bool, const Vector<float>&); FloatSize kernelSize() const; void setKernelSize(FloatSize); const Vector<float>& kernel() const; void setKernel(const Vector<float>&); float divisor() const; void setDivisor(float); float bias() const; void setBias(float); FloatSize targetOffset() const; void setTargetOffset(FloatSize); EdgeModeType edgeMode() const; void setEdgeMode(EdgeModeType); FloatPoint kernelUnitLength() const; void setKernelUnitLength(FloatPoint); bool preserveAlpha() const; void setPreserveAlpha(bool); virtual void apply(); virtual void dump(); TextStream& externalRepresentation(TextStream& ts) const; private: FEConvolveMatrix(FilterEffect*, FilterEffect*, const FloatSize&, const float&, const float&, const FloatSize&, EdgeModeType, const FloatPoint&, bool, const Vector<float>&); RefPtr<FilterEffect> m_in; RefPtr<FilterEffect> m_in2; FloatSize m_kernelSize; float m_divisor; float m_bias; FloatSize m_targetOffset; EdgeModeType m_edgeMode; FloatPoint m_kernelUnitLength; bool m_preserveAlpha; Vector<float> m_kernelMatrix; };} // namespace WebCore#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)#endif // SVGFEConvolveMatrix_h
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