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📄 svgfeconvolvematrix.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>                  2004, 2005 Rob Buis <buis@kde.org>                  2005 Eric Seidel <eric@webkit.org>    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    aint with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#ifndef SVGFEConvolveMatrix_h#define SVGFEConvolveMatrix_h#if ENABLE(SVG) && ENABLE(SVG_FILTERS)#include "FilterEffect.h"#include "FloatPoint.h"#include "FloatSize.h"#include <wtf/Vector.h>namespace WebCore {    enum EdgeModeType {        EDGEMODE_UNKNOWN   = 0,        EDGEMODE_DUPLICATE = 1,        EDGEMODE_WRAP      = 2,        EDGEMODE_NONE      = 3    };    class FEConvolveMatrix : public FilterEffect {    public:        static PassRefPtr<FEConvolveMatrix> create(FilterEffect*, FilterEffect*, const FloatSize&,                 const float&, const float&, const FloatSize&, EdgeModeType, const FloatPoint&,                bool, const Vector<float>&);        FloatSize kernelSize() const;        void setKernelSize(FloatSize);        const Vector<float>& kernel() const;        void setKernel(const Vector<float>&);        float divisor() const;        void setDivisor(float);        float bias() const;        void setBias(float);        FloatSize targetOffset() const;        void setTargetOffset(FloatSize);        EdgeModeType edgeMode() const;        void setEdgeMode(EdgeModeType);        FloatPoint kernelUnitLength() const;        void setKernelUnitLength(FloatPoint);        bool preserveAlpha() const;        void setPreserveAlpha(bool);        virtual void apply();        virtual void dump();        TextStream& externalRepresentation(TextStream& ts) const;    private:        FEConvolveMatrix(FilterEffect*, FilterEffect*, const FloatSize&, const float&, const float&,                const FloatSize&, EdgeModeType, const FloatPoint&, bool, const Vector<float>&);        RefPtr<FilterEffect> m_in;        RefPtr<FilterEffect> m_in2;        FloatSize m_kernelSize;        float m_divisor;        float m_bias;        FloatSize m_targetOffset;        EdgeModeType m_edgeMode;        FloatPoint m_kernelUnitLength;        bool m_preserveAlpha;        Vector<float> m_kernelMatrix;    };} // namespace WebCore#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)#endif // SVGFEConvolveMatrix_h

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