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📄 svgelement.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>                  2004, 2005, 2006, 2008 Rob Buis <buis@kde.org>    Copyright (C) 2008 Apple Inc. All rights reserved.    Copyright (C) 2008 Alp Toker <alp@atoker.com>    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG)#include "SVGElement.h"#include "CSSCursorImageValue.h"#include "DOMImplementation.h"#include "Document.h"#include "Event.h"#include "EventListener.h"#include "EventNames.h"#include "FrameView.h"#include "HTMLNames.h"#include "PlatformString.h"#include "RegisteredEventListener.h"#include "RenderObject.h"#include "SVGCursorElement.h"#include "SVGDocumentExtensions.h"#include "SVGElementInstance.h"#include "SVGNames.h"#include "SVGResource.h"#include "SVGSVGElement.h"#include "SVGURIReference.h"#include "SVGUseElement.h"#include "XMLNames.h"namespace WebCore {using namespace HTMLNames;SVGElement::SVGElement(const QualifiedName& tagName, Document* doc)    : StyledElement(tagName, doc)    , m_shadowParent(0)    , m_cursorElement(0)    , m_cursorImageValue(0){}SVGElement::~SVGElement(){    if (m_cursorElement)        m_cursorElement->removeClient(this);    if (m_cursorImageValue)        m_cursorImageValue->removeReferencedElement(this);}bool SVGElement::isSupported(StringImpl* feature, StringImpl* version) const{    return DOMImplementation::hasFeature(feature, version);}String SVGElement::id() const{    return getAttribute(idAttr);}void SVGElement::setId(const String& value, ExceptionCode&){    setAttribute(idAttr, value);}String SVGElement::xmlbase() const{    return getAttribute(XMLNames::baseAttr);}void SVGElement::setXmlbase(const String& value, ExceptionCode&){    setAttribute(XMLNames::baseAttr, value);}SVGSVGElement* SVGElement::ownerSVGElement() const{    Node* n = isShadowNode() ? const_cast<SVGElement*>(this)->shadowParentNode() : parentNode();    while (n) {        if (n->hasTagName(SVGNames::svgTag))            return static_cast<SVGSVGElement*>(n);        n = n->isShadowNode() ? n->shadowParentNode() : n->parentNode();    }    return 0;}SVGElement* SVGElement::viewportElement() const{    // This function needs shadow tree support - as RenderSVGContainer uses this function    // to determine the "overflow" property. <use> on <symbol> wouldn't work otherwhise.    Node* n = isShadowNode() ? const_cast<SVGElement*>(this)->shadowParentNode() : parentNode();    while (n) {        if (n->hasTagName(SVGNames::svgTag) || n->hasTagName(SVGNames::imageTag) || n->hasTagName(SVGNames::symbolTag))            return static_cast<SVGElement*>(n);        n = n->isShadowNode() ? n->shadowParentNode() : n->parentNode();    }    return 0;}SVGDocumentExtensions* SVGElement::accessDocumentSVGExtensions() const{    // This function is provided for use by SVGAnimatedProperty to avoid    // global inclusion of Document.h in SVG code.    return document() ? document()->accessSVGExtensions() : 0;} void SVGElement::mapInstanceToElement(SVGElementInstance* instance){    ASSERT(instance);    ASSERT(!m_elementInstances.contains(instance));    m_elementInstances.add(instance);} void SVGElement::removeInstanceMapping(SVGElementInstance* instance){    ASSERT(instance);    ASSERT(m_elementInstances.contains(instance));    m_elementInstances.remove(instance);}HashSet<SVGElementInstance*> SVGElement::instancesForElement() const{    return m_elementInstances;}void SVGElement::parseMappedAttribute(MappedAttribute* attr){    // standard events    if (attr->name() == onloadAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().loadEvent, attr);    else if (attr->name() == onclickAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().clickEvent, attr);    else if (attr->name() == onmousedownAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().mousedownEvent, attr);    else if (attr->name() == onmousemoveAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().mousemoveEvent, attr);    else if (attr->name() == onmouseoutAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().mouseoutEvent, attr);    else if (attr->name() == onmouseoverAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().mouseoverEvent, attr);    else if (attr->name() == onmouseupAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().mouseupEvent, attr);    else if (attr->name() == SVGNames::onfocusinAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().DOMFocusInEvent, attr);    else if (attr->name() == SVGNames::onfocusoutAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().DOMFocusOutEvent, attr);    else if (attr->name() == SVGNames::onactivateAttr)        setInlineEventListenerForTypeAndAttribute(eventNames().DOMActivateEvent, attr);    else        StyledElement::parseMappedAttribute(attr);}bool SVGElement::haveLoadedRequiredResources(){    Node* child = firstChild();    while (child) {        if (child->isSVGElement() && !static_cast<SVGElement*>(child)->haveLoadedRequiredResources())            return false;        child = child->nextSibling();    }    return true;}static bool hasLoadListener(SVGElement* node){    Node* currentNode = node;    while (currentNode && currentNode->isElementNode()) {        const RegisteredEventListenerVector& listeners = static_cast<Element*>(currentNode)->eventListeners();        size_t size = listeners.size();        for (size_t i = 0; i < size; ++i) {            const RegisteredEventListener& r = *listeners[i];            if (r.eventType() == eventNames().loadEvent && r.useCapture() || currentNode == node)                return true;        }        currentNode = currentNode->parentNode();    }    return false;}void SVGElement::sendSVGLoadEventIfPossible(bool sendParentLoadEvents){    RefPtr<SVGElement> currentTarget = this;    while (currentTarget && currentTarget->haveLoadedRequiredResources()) {        RefPtr<Node> parent;        if (sendParentLoadEvents)            parent = currentTarget->parentNode(); // save the next parent to dispatch too incase dispatching the event changes the tree        if (hasLoadListener(currentTarget.get())) {            RefPtr<Event> event = Event::create(eventNames().loadEvent, false, false);            event->setTarget(currentTarget);            currentTarget->dispatchGenericEvent(event.release());        }        currentTarget = (parent && parent->isSVGElement()) ? static_pointer_cast<SVGElement>(parent) : 0;    }}void SVGElement::finishParsingChildren(){    StyledElement::finishParsingChildren();    // finishParsingChildren() is called when the close tag is reached for an element (e.g. </svg>)    // we send SVGLoad events here if we can, otherwise they'll be sent when any required loads finish    sendSVGLoadEventIfPossible();}bool SVGElement::childShouldCreateRenderer(Node* child) const{    if (child->isSVGElement())        return static_cast<SVGElement*>(child)->isValid();    return false;}void SVGElement::insertedIntoDocument(){    StyledElement::insertedIntoDocument();    SVGDocumentExtensions* extensions = document()->accessSVGExtensions();    String resourceId = SVGURIReference::getTarget(id());    if (extensions->isPendingResource(resourceId)) {        std::auto_ptr<HashSet<SVGStyledElement*> > clients(extensions->removePendingResource(resourceId));        if (clients->isEmpty())            return;        HashSet<SVGStyledElement*>::const_iterator it = clients->begin();        const HashSet<SVGStyledElement*>::const_iterator end = clients->end();        for (; it != end; ++it)            (*it)->buildPendingResource();        SVGResource::invalidateClients(*clients);    }}void SVGElement::attributeChanged(Attribute* attr, bool preserveDecls){    ASSERT(attr);    if (!attr)        return;    StyledElement::attributeChanged(attr, preserveDecls);    svgAttributeChanged(attr->name());}void SVGElement::updateAnimatedSVGAttribute(const String& name) const{    ASSERT(!m_areSVGAttributesValid);    if (m_synchronizingSVGAttributes)        return;    m_synchronizingSVGAttributes = true;    if (name.isEmpty()) {        invokeAllSVGPropertySynchronizers();        setSynchronizedSVGAttributes(true);    } else        invokeSVGPropertySynchronizer(name);    m_synchronizingSVGAttributes = false;}void SVGElement::setSynchronizedSVGAttributes(bool value) const{    m_areSVGAttributesValid = value;}ContainerNode* SVGElement::eventParentNode(){    return m_shadowParent ? m_shadowParent : StyledElement::eventParentNode();}}#endif // ENABLE(SVG)

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