📄 colordistance.cpp
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/* Copyright (C) 2007 Eric Seidel <eric@webkit.org> This file is part of the WebKit project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */#include "config.h"#if ENABLE(SVG)#include "ColorDistance.h"#include "Color.h"#include <wtf/MathExtras.h>namespace WebCore {ColorDistance::ColorDistance() : m_redDiff(0) , m_greenDiff(0) , m_blueDiff(0){}ColorDistance::ColorDistance(const Color& fromColor, const Color& toColor) : m_redDiff(toColor.red() - fromColor.red()) , m_greenDiff(toColor.green() - fromColor.green()) , m_blueDiff(toColor.blue() - fromColor.blue()){}ColorDistance::ColorDistance(int redDiff, int greenDiff, int blueDiff) : m_redDiff(redDiff) , m_greenDiff(greenDiff) , m_blueDiff(blueDiff){}static inline int clampColorValue(int v){ if (v > 255) v = 255; else if (v < 0) v = 0; return v;}ColorDistance ColorDistance::scaledDistance(float scaleFactor) const{ return ColorDistance(static_cast<int>(scaleFactor * m_redDiff), static_cast<int>(scaleFactor * m_greenDiff), static_cast<int>(scaleFactor * m_blueDiff));}Color ColorDistance::addColorsAndClamp(const Color& first, const Color& second){ return Color(clampColorValue(first.red() + second.red()), clampColorValue(first.green() + second.green()), clampColorValue(first.blue() + second.blue()));}Color ColorDistance::addToColorAndClamp(const Color& color) const{ return Color(clampColorValue(color.red() + m_redDiff), clampColorValue(color.green() + m_greenDiff), clampColorValue(color.blue() + m_blueDiff));}bool ColorDistance::isZero() const{ return (m_redDiff == 0 && m_blueDiff == 0 && m_greenDiff == 0);}float ColorDistance::distance() const{ // This is just a simple distance calculation, not respecting color spaces return sqrtf(m_redDiff * m_redDiff + m_blueDiff * m_blueDiff + m_greenDiff * m_greenDiff);}}#endif
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