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📄 colordistance.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* Copyright (C) 2007 Eric Seidel <eric@webkit.org>  This file is part of the WebKit project  This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.  This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public License for more details.  You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB.  If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */#include "config.h"#if ENABLE(SVG)#include "ColorDistance.h"#include "Color.h"#include <wtf/MathExtras.h>namespace WebCore {ColorDistance::ColorDistance()    : m_redDiff(0)    , m_greenDiff(0)    , m_blueDiff(0){}ColorDistance::ColorDistance(const Color& fromColor, const Color& toColor)    : m_redDiff(toColor.red() - fromColor.red())    , m_greenDiff(toColor.green() - fromColor.green())    , m_blueDiff(toColor.blue() - fromColor.blue()){}ColorDistance::ColorDistance(int redDiff, int greenDiff, int blueDiff)    : m_redDiff(redDiff)    , m_greenDiff(greenDiff)    , m_blueDiff(blueDiff){}static inline int clampColorValue(int v){    if (v > 255)        v = 255;    else if (v < 0)        v = 0;    return v;}ColorDistance ColorDistance::scaledDistance(float scaleFactor) const{    return ColorDistance(static_cast<int>(scaleFactor * m_redDiff),                         static_cast<int>(scaleFactor * m_greenDiff),                         static_cast<int>(scaleFactor * m_blueDiff));}Color ColorDistance::addColorsAndClamp(const Color& first, const Color& second){    return Color(clampColorValue(first.red() + second.red()),                 clampColorValue(first.green() + second.green()),                 clampColorValue(first.blue() + second.blue()));}Color ColorDistance::addToColorAndClamp(const Color& color) const{    return Color(clampColorValue(color.red() + m_redDiff),                 clampColorValue(color.green() + m_greenDiff),                 clampColorValue(color.blue() + m_blueDiff));}bool ColorDistance::isZero() const{    return (m_redDiff == 0 && m_blueDiff == 0 && m_greenDiff == 0);}float ColorDistance::distance() const{    // This is just a simple distance calculation, not respecting color spaces    return sqrtf(m_redDiff * m_redDiff + m_blueDiff * m_blueDiff + m_greenDiff * m_greenDiff);}}#endif

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