📄 svgelementinstance.cpp
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/* Copyright (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org> This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG)#include "SVGElementInstance.h"#include "ContainerNodeAlgorithms.h"#include "Document.h"#include "Event.h"#include "EventException.h"#include "EventListener.h"#include "EventNames.h"#include "FrameView.h"#include "SVGElementInstanceList.h"#include "SVGUseElement.h"#include <wtf/RefCountedLeakCounter.h>#if USE(JSC)#include "GCController.h"#endifnamespace WebCore {#ifndef NDEBUGstatic WTF::RefCountedLeakCounter instanceCounter("WebCoreSVGElementInstance");#endifSVGElementInstance::SVGElementInstance(SVGUseElement* useElement, SVGElement* originalElement) : m_needsUpdate(false) , m_useElement(useElement) , m_element(originalElement) , m_previousSibling(0) , m_nextSibling(0) , m_firstChild(0) , m_lastChild(0){ ASSERT(m_useElement); ASSERT(m_element); // Register as instance for passed element. m_element->mapInstanceToElement(this);#ifndef NDEBUG instanceCounter.increment();#endif}SVGElementInstance::~SVGElementInstance(){#ifndef NDEBUG instanceCounter.decrement();#endif // Deregister as instance for passed element. m_element->removeInstanceMapping(this); removeAllChildrenInContainer<SVGElementInstance, SVGElementInstance>(this);}PassRefPtr<SVGElementInstanceList> SVGElementInstance::childNodes(){ return SVGElementInstanceList::create(this);}void SVGElementInstance::setShadowTreeElement(SVGElement* element){ ASSERT(element); m_shadowTreeElement = element;}void SVGElementInstance::forgetWrapper(){#if USE(JSC) // FIXME: This is fragile, as discussed with Sam. Need to find a better solution. // Think about the case where JS explicitely holds "var root = useElement.instanceRoot;". // We still have to recreate this wrapper somehow. The gc collection below, won't catch it. // If the use shadow tree has been rebuilt, just the JSSVGElementInstance objects // are still holding RefPtrs of SVGElementInstance objects, which prevent us to // be deleted (and the shadow tree is not destructed as well). Force JS GC. gcController().garbageCollectNow();#endif}void SVGElementInstance::appendChild(PassRefPtr<SVGElementInstance> child){ appendChildToContainer<SVGElementInstance, SVGElementInstance>(child.get(), this);}void SVGElementInstance::invalidateAllInstancesOfElement(SVGElement* element){ if (!element) return; HashSet<SVGElementInstance*> set = element->instancesForElement(); if (set.isEmpty()) return; // Find all use elements referencing the instances - ask them _once_ to rebuild. HashSet<SVGElementInstance*>::const_iterator it = set.begin(); const HashSet<SVGElementInstance*>::const_iterator end = set.end(); for (; it != end; ++it) (*it)->setNeedsUpdate(true);}void SVGElementInstance::setNeedsUpdate(bool value){ m_needsUpdate = value; if (m_needsUpdate) correspondingUseElement()->setChanged();}ScriptExecutionContext* SVGElementInstance::scriptExecutionContext() const{ if (SVGElement* element = correspondingElement()) return element->scriptExecutionContext(); return 0;}void SVGElementInstance::addEventListener(const AtomicString& eventType, PassRefPtr<EventListener> listener, bool useCapture){ if (SVGElement* element = correspondingElement()) element->addEventListener(eventType, listener, useCapture);}void SVGElementInstance::removeEventListener(const AtomicString& eventType, EventListener* listener, bool useCapture){ if (SVGElement* element = correspondingElement()) element->removeEventListener(eventType, listener, useCapture);}bool SVGElementInstance::dispatchEvent(PassRefPtr<Event> e, ExceptionCode& ec){ RefPtr<Event> evt(e); ASSERT(!eventDispatchForbidden()); if (!evt || evt->type().isEmpty()) { ec = EventException::UNSPECIFIED_EVENT_TYPE_ERR; return false; } // The event has to be dispatched to the shadowTreeElement(), not the correspondingElement()! SVGElement* element = shadowTreeElement(); if (!element) return false; evt->setTarget(this); RefPtr<FrameView> view = element->document()->view(); return element->dispatchGenericEvent(evt.release());}EventListener* SVGElementInstance::onabort() const{ return correspondingElement()->inlineEventListenerForType(eventNames().abortEvent);}void SVGElementInstance::setOnabort(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().abortEvent, eventListener);}EventListener* SVGElementInstance::onblur() const{ return correspondingElement()->inlineEventListenerForType(eventNames().blurEvent);}void SVGElementInstance::setOnblur(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().blurEvent, eventListener);}EventListener* SVGElementInstance::onchange() const{ return correspondingElement()->inlineEventListenerForType(eventNames().changeEvent);}void SVGElementInstance::setOnchange(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().changeEvent, eventListener);}EventListener* SVGElementInstance::onclick() const{ return correspondingElement()->inlineEventListenerForType(eventNames().clickEvent);}void SVGElementInstance::setOnclick(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().clickEvent, eventListener);}EventListener* SVGElementInstance::oncontextmenu() const{ return correspondingElement()->inlineEventListenerForType(eventNames().contextmenuEvent);}void SVGElementInstance::setOncontextmenu(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().contextmenuEvent, eventListener);}EventListener* SVGElementInstance::ondblclick() const{ return correspondingElement()->inlineEventListenerForType(eventNames().dblclickEvent);}void SVGElementInstance::setOndblclick(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().dblclickEvent, eventListener);}EventListener* SVGElementInstance::onerror() const{ return correspondingElement()->inlineEventListenerForType(eventNames().errorEvent);}void SVGElementInstance::setOnerror(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().errorEvent, eventListener);}EventListener* SVGElementInstance::onfocus() const{ return correspondingElement()->inlineEventListenerForType(eventNames().focusEvent);}void SVGElementInstance::setOnfocus(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().focusEvent, eventListener);}EventListener* SVGElementInstance::oninput() const{ return correspondingElement()->inlineEventListenerForType(eventNames().inputEvent);}void SVGElementInstance::setOninput(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().inputEvent, eventListener);}EventListener* SVGElementInstance::onkeydown() const{ return correspondingElement()->inlineEventListenerForType(eventNames().keydownEvent);}void SVGElementInstance::setOnkeydown(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().keydownEvent, eventListener);}EventListener* SVGElementInstance::onkeypress() const{ return correspondingElement()->inlineEventListenerForType(eventNames().keypressEvent);}void SVGElementInstance::setOnkeypress(PassRefPtr<EventListener> eventListener){ correspondingElement()->setInlineEventListenerForType(eventNames().keypressEvent, eventListener);}EventListener* SVGElementInstance::onkeyup() const{ return correspondingElement()->inlineEventListenerForType(eventNames().keyupEvent);}
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