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📄 svglength.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>                  2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>                  2007 Apple Inc.  All rights reserved.    This file is part of the KDE project    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG)#include "SVGLength.h"#include "CSSHelper.h"#include "FloatConversion.h"#include "FrameView.h"#include "RenderObject.h"#include "RenderView.h"#include "SVGParserUtilities.h"#include "SVGSVGElement.h"#include <math.h>#include <wtf/Assertions.h>namespace WebCore {// Helper functionsstatic inline unsigned int storeUnit(SVGLengthMode mode, SVGLengthType type){    return (mode << 4) | type;}static inline SVGLengthMode extractMode(unsigned int unit){    unsigned int mode = unit >> 4;        return static_cast<SVGLengthMode>(mode);}static inline SVGLengthType extractType(unsigned int unit){    unsigned int mode = unit >> 4;    unsigned int type = unit ^ (mode << 4);    return static_cast<SVGLengthType>(type);}static inline String lengthTypeToString(SVGLengthType type){    switch (type) {    case LengthTypeUnknown:    case LengthTypeNumber:        return "";        case LengthTypePercentage:        return "%";    case LengthTypeEMS:        return "em";    case LengthTypeEXS:        return "ex";    case LengthTypePX:        return "px";    case LengthTypeCM:        return "cm";    case LengthTypeMM:        return "mm";    case LengthTypeIN:        return "in";    case LengthTypePT:        return "pt";    case LengthTypePC:        return "pc";    }    return String();}inline SVGLengthType stringToLengthType(const String& string){    if (string.endsWith("%"))        return LengthTypePercentage;    else if (string.endsWith("em"))        return LengthTypeEMS;    else if (string.endsWith("ex"))        return LengthTypeEXS;    else if (string.endsWith("px"))        return LengthTypePX;    else if (string.endsWith("cm"))        return LengthTypeCM;    else if (string.endsWith("mm"))        return LengthTypeMM;    else if (string.endsWith("in"))        return LengthTypeIN;    else if (string.endsWith("pt"))        return LengthTypePT;    else if (string.endsWith("pc"))        return LengthTypePC;    else if (!string.isEmpty())        return LengthTypeNumber;    return LengthTypeUnknown;}SVGLength::SVGLength(SVGLengthMode mode, const String& valueAsString)    : m_valueInSpecifiedUnits(0.0f)    , m_unit(storeUnit(mode, LengthTypeNumber)){    setValueAsString(valueAsString);}SVGLengthType SVGLength::unitType() const{    return extractType(m_unit);}float SVGLength::value(const SVGElement* context) const{    SVGLengthType type = extractType(m_unit);    if (type == LengthTypeUnknown)        return 0.0f;    switch (type) {    case LengthTypeNumber:        return m_valueInSpecifiedUnits;    case LengthTypePercentage:        return SVGLength::PercentageOfViewport(m_valueInSpecifiedUnits / 100.0f, context, extractMode(m_unit));    case LengthTypeEMS:    case LengthTypeEXS:    {        RenderStyle* style = 0;        if (context && context->renderer())            style = context->renderer()->style();        if (style) {            float useSize = style->fontSize();            ASSERT(useSize > 0);            if (type == LengthTypeEMS)                return m_valueInSpecifiedUnits * useSize;            else {                float xHeight = style->font().xHeight();                // Use of ceil allows a pixel match to the W3Cs expected output of coords-units-03-b.svg                // if this causes problems in real world cases maybe it would be best to remove this                return m_valueInSpecifiedUnits * ceilf(xHeight);            }        }        return 0.0f;    }    case LengthTypePX:        return m_valueInSpecifiedUnits;    case LengthTypeCM:        return m_valueInSpecifiedUnits / 2.54f * cssPixelsPerInch;    case LengthTypeMM:        return m_valueInSpecifiedUnits / 25.4f * cssPixelsPerInch;    case LengthTypeIN:        return m_valueInSpecifiedUnits * cssPixelsPerInch;    case LengthTypePT:        return m_valueInSpecifiedUnits / 72.0f * cssPixelsPerInch;    case LengthTypePC:        return m_valueInSpecifiedUnits / 6.0f * cssPixelsPerInch;    default:        break;    }    ASSERT_NOT_REACHED();    return 0.0f;}void SVGLength::setValue(float value){    SVGLengthType type = extractType(m_unit);    ASSERT(type != LengthTypeUnknown);    switch (type) {    case LengthTypeNumber:        m_valueInSpecifiedUnits = value;        break;    case LengthTypePercentage:    case LengthTypeEMS:    case LengthTypeEXS:        ASSERT_NOT_REACHED();        break;    case LengthTypePX:        m_valueInSpecifiedUnits = value;        break;    case LengthTypeCM:        m_valueInSpecifiedUnits = value * 2.54f / cssPixelsPerInch;        break;    case LengthTypeMM:        m_valueInSpecifiedUnits = value * 25.4f / cssPixelsPerInch;        break;    case LengthTypeIN:        m_valueInSpecifiedUnits = value / cssPixelsPerInch;        break;    case LengthTypePT:        m_valueInSpecifiedUnits = value * 72.0f / cssPixelsPerInch;        break;    case LengthTypePC:        m_valueInSpecifiedUnits = value / 6.0f * cssPixelsPerInch;        break;    default:        break;    }}void SVGLength::setValueInSpecifiedUnits(float value){    m_valueInSpecifiedUnits = value;}float SVGLength::valueInSpecifiedUnits() const{    return m_valueInSpecifiedUnits;}float SVGLength::valueAsPercentage() const{    // 100% = 100.0 instead of 1.0 for historical reasons, this could eventually be changed    if (extractType(m_unit) == LengthTypePercentage)        return valueInSpecifiedUnits() / 100.0f;    return valueInSpecifiedUnits();}bool SVGLength::setValueAsString(const String& s){    if (s.isEmpty())        return false;    float convertedNumber = 0.0f;    const UChar* ptr = s.characters();    const UChar* end = ptr + s.length();    if (!parseNumber(ptr, end, convertedNumber, false))        return false;    SVGLengthType type = stringToLengthType(s);    if (ptr != end && type == LengthTypeNumber)        return false;    m_unit = storeUnit(extractMode(m_unit), type);    m_valueInSpecifiedUnits = convertedNumber;    return true;}String SVGLength::valueAsString() const{    return String::number(m_valueInSpecifiedUnits) + lengthTypeToString(extractType(m_unit));}void SVGLength::newValueSpecifiedUnits(unsigned short type, float value){    ASSERT(type <= LengthTypePC);    m_unit = storeUnit(extractMode(m_unit), (SVGLengthType) type);    m_valueInSpecifiedUnits = value;}void SVGLength::convertToSpecifiedUnits(unsigned short type, const SVGElement* context){    ASSERT(type <= LengthTypePC);    float valueInUserUnits = value(context);    m_unit = storeUnit(extractMode(m_unit), (SVGLengthType) type);    setValue(valueInUserUnits);}float SVGLength::PercentageOfViewport(float value, const SVGElement* context, SVGLengthMode mode){    ASSERT(context);    float width = 0.0f, height = 0.0f;    SVGElement* viewportElement = context->viewportElement();    Document* doc = context->document();    if (doc->documentElement() == context) {        // We have to ask the canvas for the full "canvas size"...        RenderView* view = toRenderView(doc->renderer());        if (view && view->frameView()) {            width = view->frameView()->visibleWidth(); // TODO: recheck!            height = view->frameView()->visibleHeight(); // TODO: recheck!         }    } else if (viewportElement && viewportElement->isSVG()) {        const SVGSVGElement* svg = static_cast<const SVGSVGElement*>(viewportElement);        if (svg->hasAttribute(SVGNames::viewBoxAttr)) {            width = svg->viewBox().width();            height = svg->viewBox().height();        } else {            width = svg->width().value(svg);            height = svg->height().value(svg);        }    } else if (context->parent() && !context->parent()->isSVGElement()) {        if (RenderObject* renderer = context->renderer()) {            if (renderer->isBox()) {                RenderBox* box = toRenderBox(renderer);                width = box->width();                height = box->height();            }        }    }    if (mode == LengthModeWidth)        return value * width;    else if (mode == LengthModeHeight)        return value * height;    else if (mode == LengthModeOther)        return value * sqrtf(powf(width, 2) + powf(height, 2)) / sqrtf(2.0f);    return 0.0f;}}#endif // ENABLE(SVG)// vim:ts=4:noet

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