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📄 svgdocumentextensions.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2006 Apple Computer, Inc.                  2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>    This file is part of the WebKit project    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#ifndef SVGDocumentExtensions_h#define SVGDocumentExtensions_h#if ENABLE(SVG)#include <memory>#include <wtf/HashSet.h>#include <wtf/HashMap.h>#include "StringHash.h"#include "StringImpl.h"#include "SVGAnimatedTemplate.h"namespace WebCore {class Document;class EventListener;class Node;class String;class SVGElementInstance;class SVGStyledElement;class SVGSVGElement;class SVGDocumentExtensions {public:    SVGDocumentExtensions(Document*);    ~SVGDocumentExtensions();        void addTimeContainer(SVGSVGElement*);    void removeTimeContainer(SVGSVGElement*);        void startAnimations();    void pauseAnimations();    void unpauseAnimations();    void reportWarning(const String&);    void reportError(const String&);private:    Document* m_doc; // weak reference    HashSet<SVGSVGElement*> m_timeContainers; // For SVG 1.2 support this will need to be made more general.    HashMap<String, HashSet<SVGStyledElement*>*> m_pendingResources;    SVGDocumentExtensions(const SVGDocumentExtensions&);    SVGDocumentExtensions& operator=(const SVGDocumentExtensions&);    template<typename ValueType>    HashMap<const SVGElement*, HashMap<StringImpl*, ValueType>*>* baseValueMap() const    {        static HashMap<const SVGElement*, HashMap<StringImpl*, ValueType>*>* s_baseValueMap = new HashMap<const SVGElement*, HashMap<StringImpl*, ValueType>*>();        return s_baseValueMap;    }public:    // This HashMap contains a list of pending resources. Pending resources, are such    // which are referenced by any object in the SVG document, but do NOT exist yet.    // For instance, dynamically build gradients / patterns / clippers...    void addPendingResource(const AtomicString& id, SVGStyledElement*);    bool isPendingResource(const AtomicString& id) const;    std::auto_ptr<HashSet<SVGStyledElement*> > removePendingResource(const AtomicString& id);    // Used by the ANIMATED_PROPERTY_* macros    template<typename ValueType>    ValueType baseValue(const SVGElement* element, const AtomicString& propertyName) const    {        HashMap<StringImpl*, ValueType>* propertyMap = baseValueMap<ValueType>()->get(element);        if (propertyMap)            return propertyMap->get(propertyName.impl());        return SVGAnimatedTypeValue<ValueType>::null();    }    template<typename ValueType>    void setBaseValue(const SVGElement* element, const AtomicString& propertyName, ValueType newValue)    {        HashMap<StringImpl*, ValueType>* propertyMap = baseValueMap<ValueType>()->get(element);        if (!propertyMap) {            propertyMap = new HashMap<StringImpl*, ValueType>();            baseValueMap<ValueType>()->set(element, propertyMap);        }        propertyMap->set(propertyName.impl(), newValue);    }    template<typename ValueType>    void removeBaseValue(const SVGElement* element, const AtomicString& propertyName)    {        HashMap<StringImpl*, ValueType>* propertyMap = baseValueMap<ValueType>()->get(element);        if (!propertyMap)            return;        propertyMap->remove(propertyName.impl());    }    template<typename ValueType>    bool hasBaseValue(const SVGElement* element, const AtomicString& propertyName) const    {        HashMap<StringImpl*, ValueType>* propertyMap = baseValueMap<ValueType>()->get(element);        if (propertyMap)            return propertyMap->contains(propertyName.impl());        return false;    }};}#endif // ENABLE(SVG)#endif

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