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📄 svgpathsegcurvetocubicsmooth.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>                  2004, 2005, 2006, 2008 Rob Buis <buis@kde.org>    This file is part of the KDE project    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#ifndef SVGPathSegCurvetoCubicSmooth_h#define SVGPathSegCurvetoCubicSmooth_h#if ENABLE(SVG)#include "SVGPathSeg.h"namespace WebCore {    class SVGPathSegCurvetoCubicSmooth : public SVGPathSeg {    public:        SVGPathSegCurvetoCubicSmooth(float x, float y, float x2, float y2)        : m_x(x), m_y(y), m_x2(x2), m_y2(y2) { }        virtual String toString() const { return pathSegTypeAsLetter() + String::format(" %.6lg %.6lg %.6lg %.6lg", m_x2, m_y2, m_x, m_y); }        void setX(float x) { m_x = x; }        float x() const { return m_x; }        void setY(float y) { m_y = y; }        float y() const { return m_y; }        void setX2(float x2) { m_x2 = x2; }        float x2() const { return m_x2; }        void setY2(float y2) { m_y2 = y2; }        float y2() const { return m_y2; }    private:        float m_x;        float m_y;        float m_x2;        float m_y2;    };    class SVGPathSegCurvetoCubicSmoothAbs : public SVGPathSegCurvetoCubicSmooth {     public:        static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(float x, float y, float x2, float y2) { return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(x, y, x2, y2)); }        virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_CUBIC_SMOOTH_ABS; }        virtual String pathSegTypeAsLetter() const { return "S"; }    private:        SVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2);    };    class SVGPathSegCurvetoCubicSmoothRel : public SVGPathSegCurvetoCubicSmooth {     public:        static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(float x, float y, float x2, float y2) { return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(x, y, x2, y2)); }        virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_CUBIC_SMOOTH_REL; }        virtual String pathSegTypeAsLetter() const { return "s"; }    private:        SVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2);    };} // namespace WebCore#endif // ENABLE(SVG)#endif// vim:ts=4:noet

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