📄 svgstyledtransformableelement.cpp
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/* Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> 2004, 2005, 2006 Rob Buis <buis@kde.org> This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG)#include "SVGStyledTransformableElement.h"#include "Attr.h"#include "RenderPath.h"#include "SVGDocument.h"#include "TransformationMatrix.h"#include "SVGStyledElement.h"#include "SVGTransformList.h"namespace WebCore {char SVGStyledTransformableElementIdentifier[] = "SVGStyledTransformableElement";SVGStyledTransformableElement::SVGStyledTransformableElement(const QualifiedName& tagName, Document* doc) : SVGStyledLocatableElement(tagName, doc) , SVGTransformable() , m_transform(this, SVGNames::transformAttr, SVGTransformList::create(SVGNames::transformAttr)){}SVGStyledTransformableElement::~SVGStyledTransformableElement(){}TransformationMatrix SVGStyledTransformableElement::getCTM() const{ return SVGTransformable::getCTM(this);}TransformationMatrix SVGStyledTransformableElement::getScreenCTM() const{ return SVGTransformable::getScreenCTM(this);}TransformationMatrix SVGStyledTransformableElement::animatedLocalTransform() const{ return m_supplementalTransform ? transform()->concatenate().matrix() * *m_supplementalTransform : transform()->concatenate().matrix();} TransformationMatrix* SVGStyledTransformableElement::supplementalTransform(){ if (!m_supplementalTransform) m_supplementalTransform.set(new TransformationMatrix()); return m_supplementalTransform.get();}void SVGStyledTransformableElement::parseMappedAttribute(MappedAttribute* attr){ if (attr->name() == SVGNames::transformAttr) { SVGTransformList* localTransforms = transformBaseValue(); ExceptionCode ec = 0; localTransforms->clear(ec); if (!SVGTransformable::parseTransformAttribute(localTransforms, attr->value())) localTransforms->clear(ec); else setTransformBaseValue(localTransforms); } else SVGStyledLocatableElement::parseMappedAttribute(attr);}bool SVGStyledTransformableElement::isKnownAttribute(const QualifiedName& attrName){ return SVGTransformable::isKnownAttribute(attrName) || SVGStyledLocatableElement::isKnownAttribute(attrName);}SVGElement* SVGStyledTransformableElement::nearestViewportElement() const{ return SVGTransformable::nearestViewportElement(this);}SVGElement* SVGStyledTransformableElement::farthestViewportElement() const{ return SVGTransformable::farthestViewportElement(this);}FloatRect SVGStyledTransformableElement::getBBox() const{ return SVGTransformable::getBBox(this);}RenderObject* SVGStyledTransformableElement::createRenderer(RenderArena* arena, RenderStyle*){ // By default, any subclass is expected to do path-based drawing return new (arena) RenderPath(this);}Path SVGStyledTransformableElement::toClipPath() const{ Path pathData = toPathData(); // FIXME: How do we know the element has done a layout? pathData.transform(animatedLocalTransform()); return pathData;}}#endif // ENABLE(SVG)
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