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📄 svgstyledtransformableelement.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/*    Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>                  2004, 2005, 2006 Rob Buis <buis@kde.org>    This file is part of the KDE project    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,    Boston, MA 02110-1301, USA.*/#include "config.h"#if ENABLE(SVG)#include "SVGStyledTransformableElement.h"#include "Attr.h"#include "RenderPath.h"#include "SVGDocument.h"#include "TransformationMatrix.h"#include "SVGStyledElement.h"#include "SVGTransformList.h"namespace WebCore {char SVGStyledTransformableElementIdentifier[] = "SVGStyledTransformableElement";SVGStyledTransformableElement::SVGStyledTransformableElement(const QualifiedName& tagName, Document* doc)    : SVGStyledLocatableElement(tagName, doc)    , SVGTransformable()    , m_transform(this, SVGNames::transformAttr, SVGTransformList::create(SVGNames::transformAttr)){}SVGStyledTransformableElement::~SVGStyledTransformableElement(){}TransformationMatrix SVGStyledTransformableElement::getCTM() const{    return SVGTransformable::getCTM(this);}TransformationMatrix SVGStyledTransformableElement::getScreenCTM() const{    return SVGTransformable::getScreenCTM(this);}TransformationMatrix SVGStyledTransformableElement::animatedLocalTransform() const{    return m_supplementalTransform ? transform()->concatenate().matrix() * *m_supplementalTransform : transform()->concatenate().matrix();}    TransformationMatrix* SVGStyledTransformableElement::supplementalTransform(){    if (!m_supplementalTransform)        m_supplementalTransform.set(new TransformationMatrix());    return m_supplementalTransform.get();}void SVGStyledTransformableElement::parseMappedAttribute(MappedAttribute* attr){    if (attr->name() == SVGNames::transformAttr) {        SVGTransformList* localTransforms = transformBaseValue();        ExceptionCode ec = 0;        localTransforms->clear(ec);         if (!SVGTransformable::parseTransformAttribute(localTransforms, attr->value()))            localTransforms->clear(ec);        else            setTransformBaseValue(localTransforms);    } else        SVGStyledLocatableElement::parseMappedAttribute(attr);}bool SVGStyledTransformableElement::isKnownAttribute(const QualifiedName& attrName){    return SVGTransformable::isKnownAttribute(attrName) ||           SVGStyledLocatableElement::isKnownAttribute(attrName);}SVGElement* SVGStyledTransformableElement::nearestViewportElement() const{    return SVGTransformable::nearestViewportElement(this);}SVGElement* SVGStyledTransformableElement::farthestViewportElement() const{    return SVGTransformable::farthestViewportElement(this);}FloatRect SVGStyledTransformableElement::getBBox() const{    return SVGTransformable::getBBox(this);}RenderObject* SVGStyledTransformableElement::createRenderer(RenderArena* arena, RenderStyle*){    // By default, any subclass is expected to do path-based drawing    return new (arena) RenderPath(this);}Path SVGStyledTransformableElement::toClipPath() const{    Path pathData = toPathData();    // FIXME: How do we know the element has done a layout?    pathData.transform(animatedLocalTransform());    return pathData;}}#endif // ENABLE(SVG)

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